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    Searched refs:GrDebugGL (Results 1 - 7 of 7) sorted by null

  /external/chromium_org/third_party/skia/src/gpu/gl/debug/
GrDebugGL.cpp 9 #include "GrDebugGL.h"
19 GrDebugGL* GrDebugGL::gObj = NULL;
20 int GrDebugGL::gStaticRefCount = 0;
21 GrDebugGL::Create GrDebugGL::gFactoryFunc[kObjTypeCount] = {
33 GrDebugGL::GrDebugGL()
48 createObj(GrDebugGL::kTextureUnit_ObjTypes));
55 GrDebugGL::~GrDebugGL()
    [all...]
GrDebugGL.h 27 class GrDebugGL {
91 static GrDebugGL *getInstance() {
96 gObj = SkNEW(GrDebugGL);
139 static GrDebugGL* gObj;
145 GrDebugGL();
146 ~GrDebugGL();
153 reinterpret_cast<className *>(GrDebugGL::getInstance()->createObj(classEnum))
158 reinterpret_cast<className *>(GrDebugGL::getInstance()->findObject(id, classEnum))
GrGLCreateDebugInterface.cpp 11 #include "GrDebugGL.h"
30 GrAlwaysAssert(texture < GrDebugGL::getInstance()->getMaxTextureUnits());
32 GrDebugGL::getInstance()->setCurTextureUnit(texture);
39 GrAlwaysAssert(texture < GrDebugGL::getInstance()->getMaxTextureUnits());
47 GrDebugGL::kProgram_ObjTypes);
52 GrDebugGL::kShader_ObjTypes);
76 GrDebugGL::kTexture_ObjTypes);
78 GrDebugGL::getInstance()->setTexture(texture);
97 buffer = GrDebugGL::getInstance()->getArrayBuffer();
100 buffer = GrDebugGL::getInstance()->getElementArrayBuffer()
    [all...]
  /external/skia/src/gpu/gl/debug/
GrDebugGL.cpp 9 #include "GrDebugGL.h"
19 GrDebugGL* GrDebugGL::gObj = NULL;
20 int GrDebugGL::gStaticRefCount = 0;
21 GrDebugGL::Create GrDebugGL::gFactoryFunc[kObjTypeCount] = {
33 GrDebugGL::GrDebugGL()
48 createObj(GrDebugGL::kTextureUnit_ObjTypes));
55 GrDebugGL::~GrDebugGL()
    [all...]
GrDebugGL.h 27 class GrDebugGL {
91 static GrDebugGL *getInstance() {
96 gObj = SkNEW(GrDebugGL);
139 static GrDebugGL* gObj;
145 GrDebugGL();
146 ~GrDebugGL();
153 reinterpret_cast<className *>(GrDebugGL::getInstance()->createObj(classEnum))
158 reinterpret_cast<className *>(GrDebugGL::getInstance()->findObject(id, classEnum))
GrGLCreateDebugInterface.cpp 11 #include "GrDebugGL.h"
30 GrAlwaysAssert(texture < GrDebugGL::getInstance()->getMaxTextureUnits());
32 GrDebugGL::getInstance()->setCurTextureUnit(texture);
39 GrAlwaysAssert(texture < GrDebugGL::getInstance()->getMaxTextureUnits());
47 GrDebugGL::kProgram_ObjTypes);
52 GrDebugGL::kShader_ObjTypes);
76 GrDebugGL::kTexture_ObjTypes);
78 GrDebugGL::getInstance()->setTexture(texture);
97 buffer = GrDebugGL::getInstance()->getArrayBuffer();
100 buffer = GrDebugGL::getInstance()->getElementArrayBuffer()
    [all...]
  /external/skia/
Android.mk 433 src/gpu/gl/debug/GrDebugGL.cpp

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