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    Searched refs:InputStateLookup (Results 1 - 9 of 9) sorted by null

  /external/chromium_org/ui/aura/
input_state_lookup.cc 12 scoped_ptr<InputStateLookup> InputStateLookup::Create() {
13 return scoped_ptr<InputStateLookup>();
input_state_lookup.h 13 // InputStateLookup is used to obtain the state of input devices.
14 class AURA_EXPORT InputStateLookup {
16 virtual ~InputStateLookup() {}
18 // Creates the platform specific InputStateLookup. May return NULL.
19 static scoped_ptr<InputStateLookup> Create();
input_state_lookup_win.cc 13 scoped_ptr<InputStateLookup> InputStateLookup::Create() {
14 return scoped_ptr<InputStateLookup>(new InputStateLookupWin);
input_state_lookup_win.h 14 // Windows implementation of InputStateLookup.
15 class AURA_EXPORT InputStateLookupWin : public InputStateLookup {
20 // InputStateLookup overrides:
env.h 27 class InputStateLookup;
113 scoped_ptr<InputStateLookup> input_state_lookup_;
env.cc 30 input_state_lookup_(InputStateLookup::Create().Pass()) {
  /external/chromium_org/ui/aura/test/
env_test_helper.h 19 void SetInputStateLookup(scoped_ptr<InputStateLookup> input_state_lookup) {
aura_test_helper.cc 76 scoped_ptr<InputStateLookup>());
  /external/chromium_org/ash/test/
ash_test_helper.cc 74 scoped_ptr<aura::InputStateLookup>());

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