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    Searched refs:MAX_ATTACH_POINTS (Results 1 - 2 of 2) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
FramebufferData.h 37 const int MAX_ATTACH_POINTS = 3;
68 } m_attachPoints[MAX_ATTACH_POINTS+1];
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
FramebufferData.cpp 35 for (int i=0; i<MAX_ATTACH_POINTS; i++) {
44 for (int i=0; i<MAX_ATTACH_POINTS; i++) {
97 return MAX_ATTACH_POINTS;

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