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Searched
refs:MAX_ATTACH_POINTS
(Results
1 - 2
of
2
) sorted by null
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
FramebufferData.h
37
const int
MAX_ATTACH_POINTS
= 3;
68
} m_attachPoints[
MAX_ATTACH_POINTS
+1];
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
FramebufferData.cpp
35
for (int i=0; i<
MAX_ATTACH_POINTS
; i++) {
44
for (int i=0; i<
MAX_ATTACH_POINTS
; i++) {
97
return
MAX_ATTACH_POINTS
;
Completed in 43 milliseconds