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Searched
refs:MAX_NUM_CHANNELS
(Results
1 - 8
of
8
) sorted by null
/external/aac/libSBRenc/src/
sbr_ram.h
103
#define ENV_TRANSIENTS_BYTE ( (sizeof(FIXP_DBL)*(
MAX_NUM_CHANNELS
*3*QMF_MAX_TIME_SLOTS)) )
130
#define BUF_NRG_SIZE ( (
MAX_NUM_CHANNELS
* Y_2_BUF_BYTE) )
sbr_def.h
126
#define
MAX_NUM_CHANNELS
2
env_est.cpp
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sbr_encoder.cpp
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...]
/frameworks/av/services/audioflinger/
AudioMixer.h
54
static const uint32_t
MAX_NUM_CHANNELS
= 2;
158
int16_t volume[
MAX_NUM_CHANNELS
]; // [0]3.12 fixed point
162
int32_t prevVolume[
MAX_NUM_CHANNELS
];
166
int32_t volumeInc[
MAX_NUM_CHANNELS
];
AudioMixer.cpp
105
COMPILE_TIME_ASSERT_FUNCTION_SCOPE(2 ==
MAX_NUM_CHANNELS
);
114
ALOG_ASSERT(2 ==
MAX_NUM_CHANNELS
, "bad
MAX_NUM_CHANNELS
%d",
MAX_NUM_CHANNELS
);
243
if (channelCount >
MAX_NUM_CHANNELS
) {
569
downmixerBufferProvider != NULL ?
MAX_NUM_CHANNELS
: channelCount,
582
for (uint32_t i=0 ; i<
MAX_NUM_CHANNELS
; i++) {
715
state->outputTemp = new int32_t[
MAX_NUM_CHANNELS
* state->frameCount];
718
state->resampleTemp = new int32_t[
MAX_NUM_CHANNELS
* state->frameCount];
785
memset(temp, 0, outFrameCount *
MAX_NUM_CHANNELS
* sizeof(int32_t))
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/external/jmonkeyengine/engine/src/android/com/jme3/audio/android/
AndroidAudioRenderer.java
64
private final static int
MAX_NUM_CHANNELS
= 16;
86
soundPool = new SoundPool(
MAX_NUM_CHANNELS
, AudioManager.STREAM_MUSIC,
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/audio/lwjgl/
LwjglAudioRenderer.java
62
private final static int
MAX_NUM_CHANNELS
= 64;
172
for (int i = 0; i <
MAX_NUM_CHANNELS
; i++){
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Completed in 190 milliseconds