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    Searched refs:N050 (Results 1 - 9 of 9) sorted by null

  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
shark.c 89 static float N050[3] = {-0.858736 ,-0.507202 ,-0.072938};
672 glNormal3fv(N050);
760 glNormal3fv(N050);
871 glNormal3fv(N050);
875 glNormal3fv(N050);
891 glNormal3fv(N050);
    [all...]
dolphin.c 86 static float N050[3] = {-0.660437 ,-0.750557 ,-0.022072};
913 glNormal3fv(N050);
937 glNormal3fv(N050);
943 glNormal3fv(N050);
1028 glNormal3fv(N050);
    [all...]
whale.c 89 static float N050[3] = {-0.642059 ,-0.764933 ,-0.051363};
935 glNormal3fv(N050);
959 glNormal3fv(N050);
965 glNormal3fv(N050);
1050 glNormal3fv(N050);
    [all...]
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
shark.c 89 static float N050[3] = {-0.858736 ,-0.507202 ,-0.072938};
672 glNormal3fv(N050);
760 glNormal3fv(N050);
871 glNormal3fv(N050);
875 glNormal3fv(N050);
891 glNormal3fv(N050);
    [all...]
dolphin.c 86 static float N050[3] = {-0.660437 ,-0.750557 ,-0.022072};
913 glNormal3fv(N050);
937 glNormal3fv(N050);
943 glNormal3fv(N050);
1028 glNormal3fv(N050);
    [all...]
whale.c 89 static float N050[3] = {-0.642059 ,-0.764933 ,-0.051363};
935 glNormal3fv(N050);
959 glNormal3fv(N050);
965 glNormal3fv(N050);
1050 glNormal3fv(N050);
    [all...]
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
shark.c 89 static float N050[3] = {-0.858736 ,-0.507202 ,-0.072938};
672 glNormal3fv(N050);
760 glNormal3fv(N050);
871 glNormal3fv(N050);
875 glNormal3fv(N050);
891 glNormal3fv(N050);
    [all...]
dolphin.c 86 static float N050[3] = {-0.660437 ,-0.750557 ,-0.022072};
913 glNormal3fv(N050);
937 glNormal3fv(N050);
943 glNormal3fv(N050);
1028 glNormal3fv(N050);
    [all...]
whale.c 89 static float N050[3] = {-0.642059 ,-0.764933 ,-0.051363};
935 glNormal3fv(N050);
959 glNormal3fv(N050);
965 glNormal3fv(N050);
1050 glNormal3fv(N050);
    [all...]

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