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Searched
refs:NAME_STATE
(Results
1 - 7
of
7
) sorted by null
/development/samples/devbytes/animation/ToonGame/src/com/example/android/toongame/
PlayerSetupActivity.java
59
private static final int
NAME_STATE
= 0;
62
private int mEntryState =
NAME_STATE
;
194
case (
NAME_STATE
) :
/external/chromium_org/third_party/zlib/
deflate.h
53
#define
NAME_STATE
73
deflate.c
710
s->status =
NAME_STATE
;
714
s->status =
NAME_STATE
;
716
if (s->status ==
NAME_STATE
) {
[
all
...]
/external/qemu/distrib/zlib-1.2.3/
deflate.h
53
#define
NAME_STATE
73
deflate.c
674
s->status =
NAME_STATE
;
678
s->status =
NAME_STATE
;
680
if (s->status ==
NAME_STATE
) {
869
status !=
NAME_STATE
&&
[
all
...]
/external/zlib/src/
deflate.h
56
#define
NAME_STATE
73
deflate.c
787
s->status =
NAME_STATE
;
791
s->status =
NAME_STATE
;
793
if (s->status ==
NAME_STATE
) {
[
all
...]
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