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Searched
refs:NPC_GO_RIGHT
(Results
1 - 2
of
2
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
HotSpotSystem.java
50
public static final int
NPC_GO_RIGHT
= 16;
NPCComponent.java
167
if (hotSpot >= HotSpotSystem.HotSpotType.
NPC_GO_RIGHT
&& hotSpot <= HotSpotSystem.HotSpotType.NPC_SLOW) {
339
case HotSpotSystem.HotSpotType.
NPC_GO_RIGHT
:
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