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Searched
refs:NUM_BUFFER_SLOTS
(Results
1 - 15
of
15
) sorted by null
/frameworks/native/include/gui/
BufferQueue.h
45
enum {
NUM_BUFFER_SLOTS
= 32 };
52
enum { MAX_MAX_ACQUIRED_BUFFERS =
NUM_BUFFER_SLOTS
- 2 };
106
// between the minimum undequeued buffer count and
NUM_BUFFER_SLOTS
278
// The count must be between 2 and
NUM_BUFFER_SLOTS
, inclusive.
327
// count. The count must be between 2 and
NUM_BUFFER_SLOTS
, inclusive.
465
BufferSlot mSlots[
NUM_BUFFER_SLOTS
];
Surface.h
152
enum {
NUM_BUFFER_SLOTS
= BufferQueue::
NUM_BUFFER_SLOTS
};
176
BufferSlot mSlots[
NUM_BUFFER_SLOTS
];
ConsumerBase.h
204
Slot mSlots[BufferQueue::
NUM_BUFFER_SLOTS
];
GLConsumer.h
419
EglSlot mEglSlots[BufferQueue::
NUM_BUFFER_SLOTS
];
/frameworks/native/libs/gui/
BufferQueue.cpp
106
if (count < minBufferCount || count >
NUM_BUFFER_SLOTS
)
150
if (bufferCount >
NUM_BUFFER_SLOTS
) {
152
NUM_BUFFER_SLOTS
);
157
for (int i=0 ; i<
NUM_BUFFER_SLOTS
; i++) {
239
if (slot < 0 || slot >=
NUM_BUFFER_SLOTS
) {
241
NUM_BUFFER_SLOTS
, slot);
297
for (int i = maxBufferCount; i <
NUM_BUFFER_SLOTS
; i++) {
621
if (buf < 0 || buf >=
NUM_BUFFER_SLOTS
) {
623
NUM_BUFFER_SLOTS
, buf);
811
for (int i=
NUM_BUFFER_SLOTS
-1 ; i>=0 ; i--)
[
all
...]
ConsumerBase.cpp
126
for (int i = 0; i < BufferQueue::
NUM_BUFFER_SLOTS
; i++) {
145
for (int i =0; i < BufferQueue::
NUM_BUFFER_SLOTS
; i++) {
257
if (slot < 0 || slot >= BufferQueue::
NUM_BUFFER_SLOTS
) {
Surface.cpp
244
for (int i = 0; i <
NUM_BUFFER_SLOTS
; i++) {
659
for (int i = 0; i <
NUM_BUFFER_SLOTS
; i++) {
780
for (size_t i=0 ; i<
NUM_BUFFER_SLOTS
; i++) {
GLConsumer.cpp
553
for (int i =0; i < BufferQueue::
NUM_BUFFER_SLOTS
; i++) {
[
all
...]
/frameworks/av/include/media/stagefright/
SurfaceMediaSource.h
155
SlotData mSlots[BufferQueue::
NUM_BUFFER_SLOTS
];
/frameworks/av/media/libstagefright/omx/
GraphicBufferSource.h
212
sp<GraphicBuffer> mBufferSlot[BufferQueue::
NUM_BUFFER_SLOTS
];
GraphicBufferSource.cpp
323
if (mOriginalTimeUs.size() > BufferQueue::
NUM_BUFFER_SLOTS
) {
733
for (int i = 0; i < BufferQueue::
NUM_BUFFER_SLOTS
; i++) {
/frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.h
155
sp<GraphicBuffer> mProducerBuffers[BufferQueue::
NUM_BUFFER_SLOTS
];
VirtualDisplaySurface.cpp
287
for (uint32_t i = 0; i < BufferQueue::
NUM_BUFFER_SLOTS
; i++) {
494
return BufferQueue::
NUM_BUFFER_SLOTS
- sslot - 1;
/frameworks/av/media/libstagefright/
SurfaceMediaSource.cpp
407
for (int id = 0; id < BufferQueue::
NUM_BUFFER_SLOTS
; id++) {
472
for (int i = 0; i < BufferQueue::
NUM_BUFFER_SLOTS
; i++) {
/frameworks/av/services/camera/libcameraservice/api1/client2/
StreamingProcessor.cpp
227
if (count > BufferQueue::
NUM_BUFFER_SLOTS
) {
229
__FUNCTION__, mId, count, BufferQueue::
NUM_BUFFER_SLOTS
);
Completed in 195 milliseconds