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    Searched refs:NUM_PARTICLES (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/angle/samples/gles2_book/ParticleSystem/
ParticleSystem.c 20 #define NUM_PARTICLES 1000
43 float particleData[ NUM_PARTICLES * PARTICLE_SIZE ];
143 for ( i = 0; i < NUM_PARTICLES; i++ )
255 glDrawArrays( GL_POINTS, 0, NUM_PARTICLES );
  /development/samples/AccelerometerPlay/src/com/example/android/accelerometerplay/
AccelerometerPlayActivity.java 226 static final int NUM_PARTICLES = 15;
227 private Particle mBalls[] = new Particle[NUM_PARTICLES];

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