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Searched
refs:NUM_PARTICLES
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/angle/samples/gles2_book/ParticleSystem/
ParticleSystem.c
20
#define
NUM_PARTICLES
1000
43
float particleData[
NUM_PARTICLES
* PARTICLE_SIZE ];
143
for ( i = 0; i <
NUM_PARTICLES
; i++ )
255
glDrawArrays( GL_POINTS, 0,
NUM_PARTICLES
);
/development/samples/AccelerometerPlay/src/com/example/android/accelerometerplay/
AccelerometerPlayActivity.java
226
static final int
NUM_PARTICLES
= 15;
227
private Particle mBalls[] = new Particle[
NUM_PARTICLES
];
Completed in 34 milliseconds