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Searched
refs:NUM_SHADERS
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/ui/surface/
accelerated_surface_transformer_win.h
138
NUM_SHADERS
211
base::win::ScopedComPtr<IDirect3DVertexShader9> vertex_shaders_[
NUM_SHADERS
];
212
base::win::ScopedComPtr<IDirect3DPixelShader9> pixel_shaders_[
NUM_SHADERS
];
223
const BYTE* vertex_shader_sources_[
NUM_SHADERS
];
224
const BYTE* pixel_shader_sources_[
NUM_SHADERS
];
accelerated_surface_transformer_win.cc
125
COMPILE_ASSERT(
NUM_SHADERS
== 6, must_initialize_shader_sources);
168
COMPILE_ASSERT(
NUM_SHADERS
== 6, must_compile_at_doinit);
192
for (int i = 0; i <
NUM_SHADERS
; ++i) {
208
for (int i = 0; i <
NUM_SHADERS
; ++i) {
220
for (int i = 0; i <
NUM_SHADERS
; i++) {
236
for (int i = 0; i <
NUM_SHADERS
; i++) {
Completed in 492 milliseconds