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Searched
refs:NUM_SHARKS
(Results
1 - 9
of
9
) sorted by null
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
atlantis.h
40
#define
NUM_SHARKS
4
54
extern fishRec sharks[
NUM_SHARKS
];
atlantis.c
48
fishRec sharks[
NUM_SHARKS
];
104
for (i = 0; i <
NUM_SHARKS
; i++) {
197
for (i = 0; i <
NUM_SHARKS
; i++) {
284
for (i = 0; i <
NUM_SHARKS
; i++) {
swim.c
167
for (j = 0; j <
NUM_SHARKS
; j++) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
atlantis.h
40
#define
NUM_SHARKS
4
54
extern fishRec sharks[
NUM_SHARKS
];
atlantis.c
48
fishRec sharks[
NUM_SHARKS
];
104
for (i = 0; i <
NUM_SHARKS
; i++) {
197
for (i = 0; i <
NUM_SHARKS
; i++) {
284
for (i = 0; i <
NUM_SHARKS
; i++) {
swim.c
167
for (j = 0; j <
NUM_SHARKS
; j++) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
atlantis.h
40
#define
NUM_SHARKS
4
54
extern fishRec sharks[
NUM_SHARKS
];
atlantis.c
48
fishRec sharks[
NUM_SHARKS
];
104
for (i = 0; i <
NUM_SHARKS
; i++) {
197
for (i = 0; i <
NUM_SHARKS
; i++) {
284
for (i = 0; i <
NUM_SHARKS
; i++) {
swim.c
167
for (j = 0; j <
NUM_SHARKS
; j++) {
Completed in 1443 milliseconds