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    Searched refs:NoiseGenerator (Results 1 - 13 of 13) sorted by null

  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
TextureGeneratorDistnoise.java 37 import com.jme3.scene.plugins.blender.textures.NoiseGenerator.NoiseFunction;
54 * @param noiseGenerator
57 public TextureGeneratorDistnoise(NoiseGenerator noiseGenerator) {
58 super(noiseGenerator);
121 NoiseFunction abstractNoiseFunc1 = NoiseGenerator.noiseFunctions.get(Integer.valueOf(nbas1));
123 abstractNoiseFunc1 = NoiseGenerator.noiseFunctions.get(Integer.valueOf(0));
125 NoiseFunction abstractNoiseFunc2 = NoiseGenerator.noiseFunctions.get(Integer.valueOf(nbas2));
127 abstractNoiseFunc2 = NoiseGenerator.noiseFunctions.get(Integer.valueOf(0));
TextureGeneratorClouds.java 60 * @param noiseGenerator
63 public TextureGeneratorClouds(NoiseGenerator noiseGenerator) {
64 super(noiseGenerator);
93 texres.intensity = NoiseGenerator.NoiseFunctions.turbulence(texvec[0], texvec[1], texvec[2], noisesize, noiseDepth, noiseBasis, isHard);
108 texres.green = NoiseGenerator.NoiseFunctions.turbulence(texvec[1], texvec[0], texvec[2], noisesize, noiseDepth, noiseBasis, isHard);
109 texres.blue = NoiseGenerator.NoiseFunctions.turbulence(texvec[1], texvec[2], texvec[0], noisesize, noiseDepth, noiseBasis, isHard);
TextureGeneratorStucci.java 53 * @param noiseGenerator
56 public TextureGeneratorStucci(NoiseGenerator noiseGenerator) {
57 super(noiseGenerator);
88 noiseValue = NoiseGenerator.NoiseFunctions.noise(texvec[0], texvec[1], texvec[2], noisesize, 0, noisebasis, isHard);
94 texres.intensity = NoiseGenerator.NoiseFunctions.noise(texvec[0], texvec[1], texvec[2] + ofs, noisesize, 0, noisebasis, isHard);
103 if (stype == NoiseGenerator.TEX_WALLOUT) {
TextureGeneratorMusgrave.java 36 import com.jme3.scene.plugins.blender.textures.NoiseGenerator.MusgraveFunction;
53 * @param noiseGenerator
56 public TextureGeneratorMusgrave(NoiseGenerator noiseGenerator) {
57 super(noiseGenerator);
82 musgraveFunction = NoiseGenerator.musgraveFunctions.get(Integer.valueOf(musgraveData.stype));
TextureGeneratorMarble.java 56 * @param noiseGenerator
59 public TextureGeneratorMarble(NoiseGenerator noiseGenerator) {
60 super(noiseGenerator);
115 float mi = n + marbleData.turbul * NoiseGenerator.NoiseFunctions.turbulence(x, y, z, marbleData.noisesize, marbleData.noisedepth, marbleData.noisebasis, marbleData.isHard);
TextureGeneratorVoronoi.java 37 import com.jme3.scene.plugins.blender.textures.NoiseGenerator.NoiseMath;
54 * @param noiseGenerator
57 public TextureGeneratorVoronoi(NoiseGenerator noiseGenerator) {
58 super(noiseGenerator);
100 NoiseGenerator.NoiseFunctions.voronoi(texvec[0], texvec[1], texvec[2], da, pa, mexp, distm);
TextureGeneratorWood.java 66 * @param noiseGenerator the noise generator
68 public TextureGeneratorWood(NoiseGenerator noiseGenerator) {
69 super(noiseGenerator);
171 result = woodIntData.turbul * NoiseGenerator.NoiseFunctions.noise(x, y, z, woodIntData.noisesize, 0, woodIntData.noisebasis, woodIntData.isHard);
175 result = woodIntData.turbul * NoiseGenerator.NoiseFunctions.noise(x, y, z, woodIntData.noisesize, 0, woodIntData.noisebasis, woodIntData.isHard);
TextureGeneratorNoise.java 53 * @param noiseGenerator
56 public TextureGeneratorNoise(NoiseGenerator noiseGenerator) {
57 super(noiseGenerator);
TextureGeneratorBlend.java 109 * @param noiseGenerator
112 public TextureGeneratorBlend(NoiseGenerator noiseGenerator) {
113 super(noiseGenerator);
127 boolean flipped = (flag & NoiseGenerator.TEX_FLIPBLEND) != 0;
TextureGenerator.java 53 protected NoiseGenerator noiseGenerator;
55 public TextureGenerator(NoiseGenerator noiseGenerator) {
56 this.noiseGenerator = noiseGenerator;
87 if ((flag & NoiseGenerator.TEX_COLORBAND) != 0) {
NoiseGenerator.java 54 /*package*/ class NoiseGenerator extends AbstractBlenderHelper {
55 private static final Logger LOGGER = Logger.getLogger(NoiseGenerator.class.getName());
98 public NoiseGenerator(String blenderVersion) {
109 InputStream is = NoiseGenerator.class.getResourceAsStream("noiseconstants.dat");
283 protected static Map<Integer, DistanceFunction> distanceFunctions = new HashMap<Integer, NoiseGenerator.DistanceFunction>();
345 protected static Map<Integer, MusgraveFunction> musgraveFunctions = new HashMap<Integer, NoiseGenerator.MusgraveFunction>();
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TextureGeneratorMagic.java 116 * @param noiseGenerator
119 public TextureGeneratorMagic(NoiseGenerator noiseGenerator) {
120 super(noiseGenerator);
TextureHelper.java 116 protected NoiseGenerator noiseGenerator;
130 noiseGenerator = new NoiseGenerator(blenderVersion);
131 textureGenerators.put(Integer.valueOf(TEX_BLEND), new TextureGeneratorBlend(noiseGenerator));
132 textureGenerators.put(Integer.valueOf(TEX_CLOUDS), new TextureGeneratorClouds(noiseGenerator));
133 textureGenerators.put(Integer.valueOf(TEX_DISTNOISE), new TextureGeneratorDistnoise(noiseGenerator));
134 textureGenerators.put(Integer.valueOf(TEX_MAGIC), new TextureGeneratorMagic(noiseGenerator));
135 textureGenerators.put(Integer.valueOf(TEX_MARBLE), new TextureGeneratorMarble(noiseGenerator));
136 textureGenerators.put(Integer.valueOf(TEX_MUSGRAVE), new TextureGeneratorMusgrave(noiseGenerator));
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