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Searched
refs:ObjectLocalName
(Results
1 - 6
of
6
) sorted by null
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
objectNameManager.h
51
typedef unsigned long long
ObjectLocalName
;
52
typedef std::map<
ObjectLocalName
, unsigned int> NamesMap;
81
ObjectLocalName
genName(
ObjectLocalName
p_localName, bool genGlobal, bool genLocal);
92
unsigned int getGlobalName(
ObjectLocalName
p_localName);
98
ObjectLocalName
getLocalName(unsigned int p_globalName);
104
void deleteName(
ObjectLocalName
p_localName);
109
bool isObject(
ObjectLocalName
p_localName);
114
void replaceGlobalName(
ObjectLocalName
p_localName, unsigned int p_globalName);
117
ObjectLocalName
m_nextName
[
all
...]
GLEScontext.h
130
ObjectLocalName
getDefaultTextureName(GLenum target);
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
objectNameManager.cpp
37
ObjectLocalName
38
NameSpace::genName(
ObjectLocalName
p_localName, bool genGlobal, bool genLocal)
41
ObjectLocalName
localName = p_localName;
64
NameSpace::getGlobalName(
ObjectLocalName
p_localName)
76
ObjectLocalName
91
NameSpace::deleteName(
ObjectLocalName
p_localName)
101
NameSpace::isObject(
ObjectLocalName
p_localName)
107
NameSpace::replaceGlobalName(
ObjectLocalName
p_localName, unsigned int p_globalName)
160
typedef std::pair<NamedObjectType,
ObjectLocalName
> ObjectIDPair;
188
ObjectLocalName
[
all
...]
GLEScontext.cpp
730
ObjectLocalName
GLEScontext::getDefaultTextureName(GLenum target) {
731
ObjectLocalName
name = 0;
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp
173
static
ObjectLocalName
TextureLocalName(GLenum target, unsigned int tex) {
178
static TextureData* getTextureData(
ObjectLocalName
tex){
308
ObjectLocalName
localTexName = TextureLocalName(target,texture);
[
all
...]
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp
119
static
ObjectLocalName
TextureLocalName(GLenum target,unsigned int tex) {
124
static TextureData* getTextureData(
ObjectLocalName
tex) {
249
ObjectLocalName
localTexName = TextureLocalName(target,texture);
708
ObjectLocalName
texname = TextureLocalName(textarget,texture);
[
all
...]
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