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    Searched refs:Occluded (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/cc/trees/
occlusion_tracker.h 27 // methods such as Occluded() and UnoccludedContentRect(). If the current layer
47 // occluded in either screen space or the layer's target surface.
50 bool Occluded(const LayerType* render_target,
78 // Gives the region of the screen that is not occluded by something opaque.
108 // The stack holds occluded regions for subtrees in the
occlusion_tracker.cc 498 bool OcclusionTrackerBase<LayerType, RenderSurfaceType>::Occluded(
630 // A contributing surface doesn't get occluded by things inside its own
layer_tree_host_impl.cc 823 bool occluded = occlusion_tracker.Occluded( local
828 if (!occluded && it->WillDraw(draw_mode, resource_provider_.get())) {
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occlusion_tracker_unittest.cc 99 return this->Occluded(layer->render_target(),
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  /external/chromium_org/cc/layers/
tiled_layer.cc 55 occluded = false;
73 bool occluded; member in class:cc::UpdatableTile
79 occluded(false),
377 DCHECK(!tile->occluded);
380 if (occlusion && occlusion->Occluded(render_target(),
384 tile->occluded = true;
415 // If using occlusion and the visible region of the tile is occluded,
417 if (tile->occluded && !ignore_occlusions)
441 if (tile->occluded && !ignore_occlusions)
754 // immediately whether or not it is occluded, to avoid paint/uploa
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