/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
shark.c | 126 static float P025[3] = {46.35, 502.93, 2883.09}; 457 glVertex3fv(P025); 594 glVertex3fv(P025); 612 glVertex3fv(P025); 917 glVertex3fv(P025); 921 glVertex3fv(P025); 1184 P025[0] = iP025[0] + seg1; 1228 P025[1] = iP025[1] + segup; [all...] |
dolphin.c | 164 static float P025[3] = {-252.22, -371.53, 2569.92}; 548 glVertex3fv(P025); 560 glVertex3fv(P025); 653 glVertex3fv(P025); 659 glVertex3fv(P025); 699 glVertex3fv(P025); [all...] |
whale.c | 205 static float P025[3] = {-225.29, -86.68, 1783.04}; 586 glVertex3fv(P025); 598 glVertex3fv(P025); 691 glVertex3fv(P025); 697 glVertex3fv(P025); 737 glVertex3fv(P025); [all...] |
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
shark.c | 126 static float P025[3] = {46.35, 502.93, 2883.09}; 457 glVertex3fv(P025); 594 glVertex3fv(P025); 612 glVertex3fv(P025); 917 glVertex3fv(P025); 921 glVertex3fv(P025); 1184 P025[0] = iP025[0] + seg1; 1228 P025[1] = iP025[1] + segup; [all...] |
dolphin.c | 164 static float P025[3] = {-252.22, -371.53, 2569.92}; 548 glVertex3fv(P025); 560 glVertex3fv(P025); 653 glVertex3fv(P025); 659 glVertex3fv(P025); 699 glVertex3fv(P025); [all...] |
whale.c | 205 static float P025[3] = {-225.29, -86.68, 1783.04}; 586 glVertex3fv(P025); 598 glVertex3fv(P025); 691 glVertex3fv(P025); 697 glVertex3fv(P025); 737 glVertex3fv(P025); [all...] |
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
shark.c | 126 static float P025[3] = {46.35, 502.93, 2883.09}; 457 glVertex3fv(P025); 594 glVertex3fv(P025); 612 glVertex3fv(P025); 917 glVertex3fv(P025); 921 glVertex3fv(P025); 1184 P025[0] = iP025[0] + seg1; 1228 P025[1] = iP025[1] + segup; [all...] |
dolphin.c | 164 static float P025[3] = {-252.22, -371.53, 2569.92}; 548 glVertex3fv(P025); 560 glVertex3fv(P025); 653 glVertex3fv(P025); 659 glVertex3fv(P025); 699 glVertex3fv(P025); [all...] |
whale.c | 205 static float P025[3] = {-225.29, -86.68, 1783.04}; 586 glVertex3fv(P025); 598 glVertex3fv(P025); 691 glVertex3fv(P025); 697 glVertex3fv(P025); 737 glVertex3fv(P025); [all...] |