/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
shark.c | 151 static float P050[3] = {-9.27, -95.10, 5000.00}; 673 glVertex3fv(P050); 761 glVertex3fv(P050); 872 glVertex3fv(P050); 876 glVertex3fv(P050); 892 glVertex3fv(P050); 1209 P050[0] = iP050[0] + seg3; [all...] |
dolphin.c | 189 static float P050[3] = {-383.24, -804.77, 5943.46}; 914 glVertex3fv(P050); 938 glVertex3fv(P050); 944 glVertex3fv(P050); 1029 glVertex3fv(P050); [all...] |
whale.c | 230 static float P050[3] = {-383.24, -804.77, 5943.46}; 936 glVertex3fv(P050); 960 glVertex3fv(P050); 966 glVertex3fv(P050); 1051 glVertex3fv(P050); [all...] |
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
shark.c | 151 static float P050[3] = {-9.27, -95.10, 5000.00}; 673 glVertex3fv(P050); 761 glVertex3fv(P050); 872 glVertex3fv(P050); 876 glVertex3fv(P050); 892 glVertex3fv(P050); 1209 P050[0] = iP050[0] + seg3; [all...] |
dolphin.c | 189 static float P050[3] = {-383.24, -804.77, 5943.46}; 914 glVertex3fv(P050); 938 glVertex3fv(P050); 944 glVertex3fv(P050); 1029 glVertex3fv(P050); [all...] |
whale.c | 230 static float P050[3] = {-383.24, -804.77, 5943.46}; 936 glVertex3fv(P050); 960 glVertex3fv(P050); 966 glVertex3fv(P050); 1051 glVertex3fv(P050); [all...] |
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
shark.c | 151 static float P050[3] = {-9.27, -95.10, 5000.00}; 673 glVertex3fv(P050); 761 glVertex3fv(P050); 872 glVertex3fv(P050); 876 glVertex3fv(P050); 892 glVertex3fv(P050); 1209 P050[0] = iP050[0] + seg3; [all...] |
dolphin.c | 189 static float P050[3] = {-383.24, -804.77, 5943.46}; 914 glVertex3fv(P050); 938 glVertex3fv(P050); 944 glVertex3fv(P050); 1029 glVertex3fv(P050); [all...] |
whale.c | 230 static float P050[3] = {-383.24, -804.77, 5943.46}; 936 glVertex3fv(P050); 960 glVertex3fv(P050); 966 glVertex3fv(P050); 1051 glVertex3fv(P050); [all...] |