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Searched
refs:PROFILE_REPORT_DELAY
(Results
1 - 2
of
2
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
GameThread.java
39
private static final float
PROFILE_REPORT_DELAY
= 3.0f;
83
if (mProfileTime >
PROFILE_REPORT_DELAY
* 1000) {
GameRenderer.java
37
private static final int
PROFILE_REPORT_DELAY
= 3 * 1000;
245
if (mProfileFrameTime >
PROFILE_REPORT_DELAY
) {
Completed in 39 milliseconds