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Searched
refs:PhysicsGhostObject_addOverlappingObject
(Results
1 - 3
of
3
) sorted by null
/external/jmonkeyengine/engine/src/bullet-native/
jmeClasses.h
48
static jmethodID
PhysicsGhostObject_addOverlappingObject
;
jmeClasses.cpp
45
jmethodID jmeClasses::
PhysicsGhostObject_addOverlappingObject
;
135
PhysicsGhostObject_addOverlappingObject
= env->GetMethodID(PhysicsGhostObject, "addOverlappingObject_native","(Lcom/jme3/bullet/collision/PhysicsCollisionObject;)V");
com_jme3_bullet_objects_PhysicsGhostObject.cpp
187
m_env->CallVoidMethod(m_object, jmeClasses::
PhysicsGhostObject_addOverlappingObject
, javaCollisionObject1);
Completed in 133 milliseconds