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Searched
refs:PlaybackThread
(Results
1 - 7
of
7
) sorted by null
/frameworks/av/services/audioflinger/
Tracks.cpp
224
AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::
PlaybackThread
::Track>& track)
268
PlaybackThread
::TimedTrack* tt =
269
reinterpret_cast<
PlaybackThread
::TimedTrack*>(mTrack.get());
278
PlaybackThread
::TimedTrack* tt =
279
reinterpret_cast<
PlaybackThread
::TimedTrack*>(mTrack.get());
289
PlaybackThread
::TimedTrack* tt =
290
reinterpret_cast<
PlaybackThread
::TimedTrack*>(mTrack.get());
319
AudioFlinger::
PlaybackThread
::Track::Track(
320
PlaybackThread
*thread,
384
AudioFlinger::
PlaybackThread
::Track::~Track(
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PlaybackTracks.h
25
Track(
PlaybackThread
*thread,
73
friend class
PlaybackThread
;
123
// see comment at AudioFlinger::
PlaybackThread
::Track::~Track for why this can't be const
161
static sp<TimedTrack> create(
PlaybackThread
*thread,
205
TimedTrack(
PlaybackThread
*thread,
256
OutputTrack(
PlaybackThread
*thread,
Threads.h
206
// strategy is only meaningful for
PlaybackThread
which implements this method
270
// updated by
PlaybackThread
::readOutputParameters() or
332
// ---
PlaybackThread
---
333
class
PlaybackThread
: public ThreadBase {
354
PlaybackThread
(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
356
virtual ~
PlaybackThread
();
453
status_t attachAuxEffect(const sp<AudioFlinger::
PlaybackThread
::Track> track,
455
status_t attachAuxEffect_l(const sp<AudioFlinger::
PlaybackThread
::Track> track,
495
// mMasterMute is in both
PlaybackThread
and in AudioFlinger. When a
496
//
PlaybackThread
needs to find out if master-muted, it checks it's loca
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Threads.cpp
273
// set by
PlaybackThread
::readOutputParameters() or RecordThread::readInputParameters()
871
//
PlaybackThread
::addEffect_l() must be called with AudioFlinger::mLock and
872
//
PlaybackThread
::mLock held
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AudioFlinger.h
367
class
PlaybackThread
;
391
// ---
PlaybackThread
---
400
TrackHandle(const sp<
PlaybackThread
::Track>& track);
422
const sp<
PlaybackThread
::Track> mTrack;
443
PlaybackThread
*checkPlaybackThread_l(audio_io_handle_t output) const;
458
PlaybackThread
*srcThread,
459
PlaybackThread
*dstThread,
462
PlaybackThread
*primaryPlaybackThread_l() const;
465
sp<
PlaybackThread
> getEffectThread_l(int sessionId, int EffectId);
579
DefaultKeyedVector< audio_io_handle_t, sp<
PlaybackThread
> > mPlaybackThreads
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AudioFlinger.cpp
454
sp<
PlaybackThread
::Track> track;
478
PlaybackThread
*thread = checkPlaybackThread_l(output);
479
PlaybackThread
*effectThread = NULL;
495
sp<
PlaybackThread
> t = mPlaybackThreads.valueAt(i);
498
if (sessions &
PlaybackThread
::EFFECT_SESSION) {
564
PlaybackThread
*thread = checkPlaybackThread_l(output);
575
PlaybackThread
*thread = checkPlaybackThread_l(output);
586
PlaybackThread
*thread = checkPlaybackThread_l(output);
597
PlaybackThread
*thread = checkPlaybackThread_l(output);
610
PlaybackThread
*thread = checkPlaybackThread_l(output)
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...]
Effects.cpp
387
PlaybackThread
*pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
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Completed in 145 milliseconds