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    Searched refs:PlayerAnimations (Results 1 - 2 of 2) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
AnimationComponent.java 30 public enum PlayerAnimations {
218 mSprite.playAnimation(PlayerAnimations.IDLE.ordinal());
220 mSprite.playAnimation(PlayerAnimations.MOVE_FAST.ordinal());
222 mSprite.playAnimation(PlayerAnimations.MOVE.ordinal());
241 mSprite.playAnimation(PlayerAnimations.BOOST_UP.ordinal());
243 mSprite.playAnimation(PlayerAnimations.BOOST_MOVE_FAST.ordinal());
245 mSprite.playAnimation(PlayerAnimations.BOOST_MOVE.ordinal());
250 mSprite.playAnimation(PlayerAnimations.IDLE.ordinal());
252 mSprite.playAnimation(PlayerAnimations.MOVE_FAST.ordinal());
254 mSprite.playAnimation(PlayerAnimations.MOVE.ordinal())
    [all...]
GameObjectFactory.java 21 import com.replica.replicaisland.AnimationComponent.PlayerAnimations;
728 SpriteAnimation idle = new SpriteAnimation(PlayerAnimations.IDLE.ordinal(), 1);
732 SpriteAnimation angle = new SpriteAnimation(PlayerAnimations.MOVE.ordinal(), 1);
738 PlayerAnimations.MOVE_FAST.ordinal(), 1);
743 SpriteAnimation up = new SpriteAnimation(PlayerAnimations.BOOST_UP.ordinal(), 2);
750 SpriteAnimation boostAngle = new SpriteAnimation(PlayerAnimations.BOOST_MOVE.ordinal(), 2);
760 PlayerAnimations.BOOST_MOVE_FAST.ordinal(), 2);
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