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Searched
refs:PlayerAnimations
(Results
1 - 2
of
2
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
AnimationComponent.java
30
public enum
PlayerAnimations
{
218
mSprite.playAnimation(
PlayerAnimations
.IDLE.ordinal());
220
mSprite.playAnimation(
PlayerAnimations
.MOVE_FAST.ordinal());
222
mSprite.playAnimation(
PlayerAnimations
.MOVE.ordinal());
241
mSprite.playAnimation(
PlayerAnimations
.BOOST_UP.ordinal());
243
mSprite.playAnimation(
PlayerAnimations
.BOOST_MOVE_FAST.ordinal());
245
mSprite.playAnimation(
PlayerAnimations
.BOOST_MOVE.ordinal());
250
mSprite.playAnimation(
PlayerAnimations
.IDLE.ordinal());
252
mSprite.playAnimation(
PlayerAnimations
.MOVE_FAST.ordinal());
254
mSprite.playAnimation(
PlayerAnimations
.MOVE.ordinal())
[
all
...]
GameObjectFactory.java
21
import com.replica.replicaisland.AnimationComponent.
PlayerAnimations
;
728
SpriteAnimation idle = new SpriteAnimation(
PlayerAnimations
.IDLE.ordinal(), 1);
732
SpriteAnimation angle = new SpriteAnimation(
PlayerAnimations
.MOVE.ordinal(), 1);
738
PlayerAnimations
.MOVE_FAST.ordinal(), 1);
743
SpriteAnimation up = new SpriteAnimation(
PlayerAnimations
.BOOST_UP.ordinal(), 2);
750
SpriteAnimation boostAngle = new SpriteAnimation(
PlayerAnimations
.BOOST_MOVE.ordinal(), 2);
760
PlayerAnimations
.BOOST_MOVE_FAST.ordinal(), 2);
[
all
...]
Completed in 274 milliseconds