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  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGRect.h 36 class RenderSVGRect FINAL : public RenderSVGShape {
45 virtual bool isEmpty() const { return m_usePathFallback ? RenderSVGShape::isEmpty() : m_fillBoundingBox.isEmpty(); };
RenderSVGEllipse.h 30 #include "core/rendering/svg/RenderSVGShape.h"
34 class RenderSVGEllipse FINAL : public RenderSVGShape {
43 virtual bool isEmpty() const { return m_usePathFallback ? RenderSVGShape::isEmpty() : m_fillBoundingBox.isEmpty(); };
RenderSVGRect.cpp 37 : RenderSVGShape(node)
57 // Fallback to RenderSVGShape if rect has rounded corners or a non-scaling stroke.
59 RenderSVGShape::updateShapeFromElement();
88 RenderSVGShape::fillShape(context);
101 RenderSVGShape::strokeShape(context);
111 // to fall back to RenderSVGShape::shapeDependentStrokeContains in these cases.
114 RenderSVGShape::updateShapeFromElement();
115 return RenderSVGShape::shapeDependentStrokeContains(point);
124 return RenderSVGShape::shapeDependentFillContains(point, fillRule);
RenderSVGShape.cpp 30 #include "core/rendering/svg/RenderSVGShape.h"
50 RenderSVGShape::RenderSVGShape(SVGGraphicsElement* node)
58 RenderSVGShape::~RenderSVGShape()
62 void RenderSVGShape::updateShapeFromElement()
66 ASSERT(RenderSVGShape::isEmpty());
75 bool RenderSVGShape::isEmpty() const
80 void RenderSVGShape::fillShape(GraphicsContext* context) const
85 void RenderSVGShape::strokeShape(GraphicsContext* context) cons
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RenderSVGPath.h 29 #include "core/rendering/svg/RenderSVGShape.h"
33 class RenderSVGPath FINAL : public RenderSVGShape {
RenderSVGResourceSolidColor.h 38 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*);
RenderSVGShape.h 46 class RenderSVGShape : public RenderSVGModelObject {
48 explicit RenderSVGShape(SVGGraphicsElement*);
49 RenderSVGShape(SVGGraphicsElement*, Path*, bool);
50 virtual ~RenderSVGShape();
93 virtual const char* renderName() const { return "RenderSVGShape"; }
129 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape());
RenderSVGEllipse.cpp 38 : RenderSVGShape(node)
56 // Fallback to RenderSVGShape if shape has a non-scaling stroke.
58 RenderSVGShape::updateShapeFromElement();
99 RenderSVGShape::fillShape(context);
110 RenderSVGShape::strokeShape(context);
119 // to fall back to RenderSVGShape::shapeDependentStrokeContains in these cases.
122 RenderSVGShape::updateShapeFromElement();
123 return RenderSVGShape::shapeDependentStrokeContains(point);
144 return RenderSVGShape::shapeDependentFillContains(point, fillRule);
RenderSVGPath.cpp 38 : RenderSVGShape(node)
48 RenderSVGShape::updateShapeFromElement();
83 RenderSVGShape::strokeShape(context);
106 if (RenderSVGShape::shapeDependentStrokeContains(point))
SVGRenderTreeAsText.h 42 class RenderSVGShape;
49 void write(TextStream&, const RenderSVGShape&, int indent);
RenderSVGResourceGradient.h 52 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*) OVERRIDE FINAL;
RenderSVGResourceMasker.h 48 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short, const Path*, const RenderSVGShape*) OVERRIDE;
RenderSVGResourcePattern.h 55 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*);
RenderSVGResource.h 23 #include "core/rendering/svg/RenderSVGShape.h"
64 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short, const Path*, const RenderSVGShape*) { }
RenderSVGResourceClipper.h 54 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short, const Path*, const RenderSVGShape*) OVERRIDE FINAL;
RenderSVGResourceFilter.h 70 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*);
RenderSVGResourceSolidColor.cpp 27 #include "core/rendering/svg/RenderSVGShape.h"
84 void RenderSVGResourceSolidColor::postApplyResource(RenderObject*, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape)
RenderSVGResourceGradient.cpp 27 #include "core/rendering/svg/RenderSVGShape.h"
141 void RenderSVGResourceGradient::postApplyResource(RenderObject*, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape)
RenderSVGResourceMasker.cpp 80 unsigned short resourceMode, const Path*, const RenderSVGShape*)
SVGRenderTreeAsText.cpp 48 #include "core/rendering/svg/RenderSVGShape.h"
260 const RenderSVGShape& shape = static_cast<const RenderSVGShape&>(object);
264 if (RenderSVGResource* strokePaintingResource = RenderSVGResource::strokePaintingResource(const_cast<RenderSVGShape*>(&shape), shape.style(), fallbackColor)) {
291 if (RenderSVGResource* fillPaintingResource = RenderSVGResource::fillPaintingResource(const_cast<RenderSVGShape*>(&shape), shape.style(), fallbackColor)) {
315 static TextStream& operator<<(TextStream& ts, const RenderSVGShape& shape)
599 void write(TextStream& ts, const RenderSVGShape& shape, int indent)
  /external/chromium_org/third_party/WebKit/Source/core/svg/
SVGCircleElement.cpp 108 RenderSVGShape* renderer = toRenderSVGShape(this->renderer());
SVGLineElement.cpp 114 RenderSVGShape* renderer = toRenderSVGShape(this->renderer());
SVGEllipseElement.cpp 115 RenderSVGShape* renderer = toRenderSVGShape(this->renderer());
SVGPolyElement.cpp 118 RenderSVGShape* renderer = toRenderSVGShape(this->renderer());
SVGRectElement.cpp 129 RenderSVGShape* renderer = toRenderSVGShape(this->renderer());

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