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Searched
refs:RenderTarget
(Results
1 - 25
of
43
) sorted by null
1
2
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
RenderTarget.h
7
//
RenderTarget
.h: Defines an abstract wrapper class to manage IDirect3DSurface9
17
class
RenderTarget
20
RenderTarget
()
29
virtual ~
RenderTarget
() {};
51
DISALLOW_COPY_AND_ASSIGN(
RenderTarget
);
RenderTarget9.h
13
#include "libGLESv2/renderer/
RenderTarget
.h"
20
class RenderTarget9 : public
RenderTarget
27
static RenderTarget9 *makeRenderTarget9(
RenderTarget
*
renderTarget
);
TextureStorage.h
20
class
RenderTarget
;
34
virtual
RenderTarget
*getRenderTarget() = 0;
35
virtual
RenderTarget
*getRenderTarget(GLenum faceTarget) = 0;
80
RenderTarget
*getRenderTarget() const;
97
RenderTarget
*getRenderTarget(GLenum faceTarget) const;
TextureStorage11.h
18
class
RenderTarget
;
39
virtual
RenderTarget
*getRenderTarget() { return getRenderTarget(0); }
40
virtual
RenderTarget
*getRenderTarget(int level) { return NULL; }
41
virtual
RenderTarget
*getRenderTarget(GLenum faceTarget) { return getRenderTarget(faceTarget, 0); }
42
virtual
RenderTarget
*getRenderTarget(GLenum faceTarget, int level) { return NULL; }
89
virtual
RenderTarget
*getRenderTarget(int level);
108
virtual
RenderTarget
*getRenderTarget(GLenum faceTarget, int level);
TextureStorage9.h
21
class
RenderTarget
;
40
virtual
RenderTarget
*getRenderTarget() { return NULL; }
41
virtual
RenderTarget
*getRenderTarget(GLenum faceTarget) { return NULL; }
71
virtual
RenderTarget
*getRenderTarget();
93
virtual
RenderTarget
*getRenderTarget(GLenum faceTarget);
RenderTarget11.h
13
#include "libGLESv2/renderer/
RenderTarget
.h"
20
class RenderTarget11 : public
RenderTarget
28
static RenderTarget11 *makeRenderTarget11(
RenderTarget
*
renderTarget
);
TextureStorage.cpp
82
RenderTarget
*TextureStorageInterface2D::getRenderTarget() const
107
RenderTarget
*TextureStorageInterfaceCube::getRenderTarget(GLenum faceTarget) const
TextureStorage11.cpp
321
RenderTarget
*TextureStorage11_2D::getRenderTarget(int level)
341
return gl::error(GL_OUT_OF_MEMORY, static_cast<
RenderTarget
*>(NULL));
358
return gl::error(GL_OUT_OF_MEMORY, static_cast<
RenderTarget
*>(NULL));
384
return gl::error(GL_OUT_OF_MEMORY, static_cast<
RenderTarget
*>(NULL));
540
RenderTarget
*TextureStorage11_Cube::getRenderTarget(GLenum faceTarget, int level)
563
return gl::error(GL_OUT_OF_MEMORY, static_cast<
RenderTarget
*>(NULL));
582
return gl::error(GL_OUT_OF_MEMORY, static_cast<
RenderTarget
*>(NULL));
609
return gl::error(GL_OUT_OF_MEMORY, static_cast<
RenderTarget
*>(NULL));
RenderTarget9.cpp
96
RenderTarget9 *RenderTarget9::makeRenderTarget9(
RenderTarget
*target)
Renderer.h
61
class
RenderTarget
;
210
//
RenderTarget
creation
211
virtual
RenderTarget
*createRenderTarget(SwapChain *swapChain, bool depth) = 0;
212
virtual
RenderTarget
*createRenderTarget(int width, int height, GLenum format, GLsizei samples, bool depth) = 0;
Renderer11.h
19
#include "libGLESv2/renderer/
RenderTarget
.h"
152
//
RenderTarget
creation
153
virtual
RenderTarget
*createRenderTarget(SwapChain *swapChain, bool depth);
154
virtual
RenderTarget
*createRenderTarget(int width, int height, GLenum format, GLsizei samples, bool depth);
200
bool blitRenderbufferRect(const gl::Rectangle &readRect, const gl::Rectangle &drawRect,
RenderTarget
*readRenderTarget,
201
RenderTarget
*drawRenderTarget, bool wholeBufferCopy);
249
rx::
RenderTarget
::Desc mRenderTargetDesc;
/external/chromium_org/third_party/angle/src/libGLESv2/
Renderbuffer.h
25
class
RenderTarget
;
46
virtual rx::
RenderTarget
*getRenderTarget() = 0;
47
virtual rx::
RenderTarget
*getDepthStencil() = 0;
79
rx::
RenderTarget
*getRenderTarget();
80
rx::
RenderTarget
*getDepthStencil();
108
rx::
RenderTarget
*getRenderTarget();
109
rx::
RenderTarget
*getDepthStencil();
137
virtual rx::
RenderTarget
*getRenderTarget();
138
virtual rx::
RenderTarget
*getDepthStencil();
184
rx::
RenderTarget
*getRenderTarget()
[
all
...]
Renderbuffer.cpp
13
#include "libGLESv2/renderer/
RenderTarget
.h"
92
rx::
RenderTarget
*RenderbufferTexture2D::getRenderTarget()
97
rx::
RenderTarget
*RenderbufferTexture2D::getDepthStencil()
161
rx::
RenderTarget
*RenderbufferTextureCubeMap::getRenderTarget()
166
rx::
RenderTarget
*RenderbufferTextureCubeMap::getDepthStencil()
235
rx::
RenderTarget
*Renderbuffer::getRenderTarget()
240
rx::
RenderTarget
*Renderbuffer::getDepthStencil()
331
rx::
RenderTarget
*RenderbufferStorage::getRenderTarget()
336
rx::
RenderTarget
*RenderbufferStorage::getDepthStencil()
419
rx::
RenderTarget
*Colorbuffer::getRenderTarget(
[
all
...]
Texture.h
34
class
RenderTarget
;
113
virtual rx::
RenderTarget
*getRenderTarget(GLenum target) = 0;
129
virtual rx::TextureStorageInterface *getStorage(bool
renderTarget
) = 0;
169
virtual rx::
RenderTarget
*getRenderTarget(GLenum target);
170
virtual rx::
RenderTarget
*getDepthStencil(GLenum target);
179
virtual rx::TextureStorageInterface *getStorage(bool
renderTarget
);
243
virtual rx::
RenderTarget
*getRenderTarget(GLenum target);
252
virtual rx::TextureStorageInterface *getStorage(bool
renderTarget
);
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
RenderTarget.java
38
public final class
RenderTarget
{
52
/** Stores the
RenderTarget
that is focused on the current thread. */
53
private static ThreadLocal<
RenderTarget
> mCurrentTarget = new ThreadLocal<
RenderTarget
>();
86
public static
RenderTarget
newTarget(int width, int height) {
92
RenderTarget
result = new
RenderTarget
(eglDisplay, eglContext, eglSurface, 0, true, true);
97
public static
RenderTarget
currentTarget() {
103
public
RenderTarget
forTexture(TextureSource texture, int width, int height) {
115
return new
RenderTarget
(mDisplay, mContext, surface(), fbo, false, false)
[
all
...]
FrameImage2D.java
40
* Access frame's data using a
RenderTarget
.
44
* @return The
RenderTarget
instance holding the Frame's data.
46
public
RenderTarget
lockRenderTarget() {
47
return (
RenderTarget
)mBackingStore.lockData(MODE_WRITE, BackingStore.ACCESS_RENDERTARGET);
146
ImageShader idShader =
RenderTarget
.currentTarget().getIdentityShader();
SurfaceHolderTarget.java
35
import androidx.media.filterfw.
RenderTarget
;
42
private
RenderTarget
mRenderTarget = null;
145
mRenderTarget =
RenderTarget
.currentTarget().forSurfaceHolder(mSurfaceHolder);
ToGrayValuesFilter.java
27
import androidx.media.filterfw.
RenderTarget
;
101
RenderTarget
grayTarget = targetFrame.lockRenderTarget();
BackingStore.java
39
/** Access mode
RenderTarget
: Frame data will be accessed as a
RenderTarget
. */
518
RenderTarget
renderTarget
= (
RenderTarget
) backing.lock(ACCESS_RENDERTARGET);
520
renderTarget
.getPixelData(mDimensions[0], mDimensions[1]));
582
private
RenderTarget
mRenderTarget = null;
683
private
RenderTarget
getRenderTarget() {
687
mRenderTarget =
RenderTarget
.currentTarget().forTexture(getTexture(), w, h);
726
RenderTarget
target = (RenderTarget) backing.lock(ACCESS_RENDERTARGET)
[
all
...]
CameraStreamer.java
109
EGLContext context =
RenderTarget
.currentContext();
117
EGLContext context =
RenderTarget
.currentContext();
214
ImageShader copyShader = shaderForContext(
RenderTarget
.currentContext());
288
protected HashMap<SurfaceTexture,
RenderTarget
> mClientRenderTargets
289
= new HashMap<SurfaceTexture,
RenderTarget
>();
335
EGLContext clientContext =
RenderTarget
.currentContext();
383
RenderTarget
clientTarget = renderTargetFor(clientTexture);
394
protected
RenderTarget
renderTargetFor(SurfaceTexture surfaceTex) {
395
RenderTarget
target = mClientRenderTargets.get(surfaceTex);
397
target =
RenderTarget
.currentTarget().forSurfaceTexture(surfaceTex)
[
all
...]
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h
166
desc.SrcBlend = desc1.
RenderTarget
[0].SrcBlend;
167
desc.DestBlend = desc1.
RenderTarget
[0].DestBlend;
168
desc.BlendOp = desc1.
RenderTarget
[0].BlendOp;
169
desc.SrcBlendAlpha = desc1.
RenderTarget
[0].SrcBlendAlpha;
170
desc.DestBlendAlpha = desc1.
RenderTarget
[0].DestBlendAlpha;
171
desc.BlendOpAlpha = desc1.
RenderTarget
[0].BlendOpAlpha;
174
desc.BlendEnable[i] = desc1.
RenderTarget
[i].BlendEnable;
175
desc.RenderTargetWriteMask[i] = desc1.
RenderTarget
[i].RenderTargetWriteMask;
187
desc1.
RenderTarget
[0].SrcBlend = desc.SrcBlend;
188
desc1.
RenderTarget
[0].DestBlend = desc.DestBlend
[
all
...]
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h
166
desc.SrcBlend = desc1.
RenderTarget
[0].SrcBlend;
167
desc.DestBlend = desc1.
RenderTarget
[0].DestBlend;
168
desc.BlendOp = desc1.
RenderTarget
[0].BlendOp;
169
desc.SrcBlendAlpha = desc1.
RenderTarget
[0].SrcBlendAlpha;
170
desc.DestBlendAlpha = desc1.
RenderTarget
[0].DestBlendAlpha;
171
desc.BlendOpAlpha = desc1.
RenderTarget
[0].BlendOpAlpha;
174
desc.BlendEnable[i] = desc1.
RenderTarget
[i].BlendEnable;
175
desc.RenderTargetWriteMask[i] = desc1.
RenderTarget
[i].RenderTargetWriteMask;
187
desc1.
RenderTarget
[0].SrcBlend = desc.SrcBlend;
188
desc1.
RenderTarget
[0].DestBlend = desc.DestBlend
[
all
...]
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/decoder/
MediaDecoder.java
29
import androidx.media.filterfw.
RenderTarget
;
95
private
RenderTarget
mRenderTarget;
305
RenderTarget
.focusNone();
396
private
RenderTarget
getRenderTarget() {
398
mRenderTarget =
RenderTarget
.newTarget(1, 1);
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.cpp
546
blendd.
RenderTarget
[0].BlendEnable = TRUE;
547
blendd.
RenderTarget
[0].BlendOp = blendd.
RenderTarget
[0].BlendOpAlpha
549
blendd.
RenderTarget
[0].SrcBlend = blendd.
RenderTarget
[0].SrcBlendAlpha
551
blendd.
RenderTarget
[0].DestBlend = blendd.
RenderTarget
[0].DestBlendAlpha
553
blendd.
RenderTarget
[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL;
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.cpp
546
blendd.
RenderTarget
[0].BlendEnable = TRUE;
547
blendd.
RenderTarget
[0].BlendOp = blendd.
RenderTarget
[0].BlendOpAlpha
549
blendd.
RenderTarget
[0].SrcBlend = blendd.
RenderTarget
[0].SrcBlendAlpha
551
blendd.
RenderTarget
[0].DestBlend = blendd.
RenderTarget
[0].DestBlendAlpha
553
blendd.
RenderTarget
[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL;
Completed in 364 milliseconds
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