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    Searched refs:SHAKE_TIME (Results 1 - 2 of 2) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
TheSourceComponent.java 22 public final static float SHAKE_TIME = 0.6f;
67 mTimer = SHAKE_TIME;
68 camera.shake(SHAKE_TIME, CAMERA_HIT_SHAKE_MAGNITUDE);
GameObjectFactory.java     [all...]

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