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    Searched refs:SH_FLOAT_VEC4 (Results 1 - 8 of 8) sorted by null

  /external/chromium_org/third_party/angle/tests/compiler_tests/
VariablePacker_test.cpp 19 SH_FLOAT_VEC4, // 2
74 vars.push_back(TVariableInfo(SH_FLOAT_VEC4, 1));
  /external/chromium_org/gpu/command_buffer/service/
shader_translator_unittest.cc 149 // name:vPosition type:SH_FLOAT_VEC4 size:1.
156 EXPECT_EQ(SH_FLOAT_VEC4, iter->second.type);
184 // 1. name:bar[0].foo.color[0] type:SH_FLOAT_VEC4 size:1
185 // 2. name:bar[1].foo.color[0] type:SH_FLOAT_VEC4 size:1
193 EXPECT_EQ(SH_FLOAT_VEC4, iter->second.type);
199 EXPECT_EQ(SH_FLOAT_VEC4, iter->second.type);
program_manager_unittest.cc     [all...]
  /external/chromium_org/third_party/angle/src/compiler/
VariablePacker.cpp 19 case SH_FLOAT_VEC4:
53 case SH_FLOAT_VEC4:
89 case SH_FLOAT_VEC4:
VariableInfo.cpp 34 case 4: return SH_FLOAT_VEC4;
222 info.type = SH_FLOAT_VEC4;
  /external/chromium_org/third_party/angle/include/GLSLANG/
ShaderLang.h 94 SH_FLOAT_VEC4 = 0x8B52,
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/custom/
CustomFilterValidatedProgram.cpp 54 nameToTypeMap->set("a_position", SH_FLOAT_VEC4);
66 nameToTypeMap->set("u_meshBox", SH_FLOAT_VEC4);
  /external/chromium_org/third_party/angle/samples/translator/
translator.cpp 326 case SH_FLOAT_VEC4: typeName = "GL_FLOAT_VEC4"; break;

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