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Searched
refs:ShadowTexture
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/libs/hwui/
TextDropShadowCache.h
118
struct
ShadowTexture
: public Texture {
119
ShadowTexture
(Caches& caches): Texture(caches) {
124
}; // struct
ShadowTexture
126
class TextDropShadowCache: public OnEntryRemoved<ShadowText,
ShadowTexture
*> {
136
void operator()(ShadowText& text,
ShadowTexture
*& texture);
138
ShadowTexture
* get(SkPaint* paint, const char* text, uint32_t len,
166
LruCache<ShadowText,
ShadowTexture
*> mCache;
TextDropShadowCache.cpp
98
mCache(LruCache<ShadowText,
ShadowTexture
*>::kUnlimitedCapacity),
113
mCache(LruCache<ShadowText,
ShadowTexture
*>::kUnlimitedCapacity),
150
void TextDropShadowCache::operator()(ShadowText& text,
ShadowTexture
*& texture) {
171
ShadowTexture
* TextDropShadowCache::get(SkPaint* paint, const char* text, uint32_t len,
174
ShadowTexture
* texture = mCache.get(entry);
188
texture = new
ShadowTexture
(caches);
OpenGLRenderer.cpp
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