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    Searched refs:ShouldAttach (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/ash/wm/workspace/
magnetism_matcher_unittest.cc 19 EXPECT_FALSE(matcher.ShouldAttach(
23 EXPECT_TRUE(matcher.ShouldAttach(
29 EXPECT_TRUE(matcher.ShouldAttach(
44 EXPECT_FALSE(matcher.ShouldAttach(
48 EXPECT_TRUE(matcher.ShouldAttach(
54 EXPECT_TRUE(matcher.ShouldAttach(
60 EXPECT_TRUE(matcher.ShouldAttach(
74 EXPECT_FALSE(matcher.ShouldAttach(
81 EXPECT_FALSE(matcher.ShouldAttach(
87 EXPECT_TRUE(matcher.ShouldAttach(
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magnetism_matcher.h 35 // edge. As ShouldAttach() is invoked the visible range is updated.
44 // Returns true if the edge is completely obscured. If true ShouldAttach()
49 bool ShouldAttach(const gfx::Rect& bounds);
125 // updated as ShouldAttach() is invoked. When empty the edge is completely
155 // attach to it using ShouldAttach().
169 bool ShouldAttach(const gfx::Rect& bounds, MatchedEdge* edge);
magnetism_matcher.cc 65 bool MagnetismEdgeMatcher::ShouldAttach(const gfx::Rect& bounds) {
142 bool MagnetismMatcher::ShouldAttach(const gfx::Rect& bounds,
145 if (matchers_[i]->ShouldAttach(bounds)) {
workspace_window_resizer.cc 748 matcher.ShouldAttach(magnetism_window_->GetBoundsInScreen(),
777 if (matcher.ShouldAttach(
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