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Searched
refs:Sky
(Results
1 - 5
of
5
) sorted by null
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/queue/
RenderQueue.java
104
Sky
,
166
* of Gui, Opaque,
Sky
, or Transparent. The GeometryComparators are
184
* <li>Bucket.
Sky
: {@link com.jme3.renderer.queue.NullComparator} which does no sorting
197
case
Sky
:
263
case
Sky
:
330
case
Sky
:
353
case
Sky
:
/external/jmonkeyengine/engine/src/core-effects/com/jme3/water/
ReflectionProcessor.java
55
//we need special treatement for the
sky
because it must not be clipped
60
//Rendering the
sky
whithout clipping
62
vp.getQueue().renderQueue(RenderQueue.Bucket.
Sky
, rm, reflectionCam, true);
/external/jmonkeyengine/engine/src/core/com/jme3/util/
SkyFactory.java
21
* be attached to the scene to display a
sky
image in the background.
28
* Creates a
sky
using the given texture (cubemap or spheremap).
31
* @param texture Texture to use for the
sky
43
* @return A spatial representing the
sky
50
* Creates a
sky
using the given texture (cubemap or spheremap).
53
* @param texture Texture to use for the
sky
65
* @param sphereRadius If specified, this will be the
sky
sphere's radius.
67
* @return A spatial representing the
sky
75
Geometry
sky
= new Geometry("
Sky
", sphereMesh)
local
148
Geometry
sky
= new Geometry("Sky", sphereMesh);
local
[
all
...]
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
RenderManager.java
[
all
...]
/external/dropbear/libtomcrypt/
crypt.tex
215
\item
Sky
Schulz
[
all
...]
Completed in 379 milliseconds