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Searched
refs:SpriteImpl
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/services/input/
SpriteController.h
212
class
SpriteImpl
: public Sprite {
214
virtual ~
SpriteImpl
();
217
SpriteImpl
(const sp<SpriteController> controller);
256
inline SpriteUpdate(const sp<
SpriteImpl
> sprite, const SpriteState& state) :
260
sp<
SpriteImpl
> sprite;
274
Vector<sp<
SpriteImpl
> > invalidatedSprites;
280
void invalidateSpriteLocked(const sp<
SpriteImpl
>& sprite);
SpriteController.cpp
56
return new
SpriteImpl
(this);
78
void SpriteController::invalidateSpriteLocked(const sp<
SpriteImpl
>& sprite) {
122
const sp<
SpriteImpl
>& sprite = mLocked.invalidatedSprites.itemAt(i);
383
// --- SpriteController::
SpriteImpl
---
385
SpriteController::
SpriteImpl
::
SpriteImpl
(const sp<SpriteController> controller) :
389
SpriteController::
SpriteImpl
::~
SpriteImpl
() {
400
void SpriteController::
SpriteImpl
::setIcon(const SpriteIcon& icon) {
426
void SpriteController::
SpriteImpl
::setVisible(bool visible)
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