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    Searched refs:TRANSFORM (Results 1 - 24 of 24) sorted by null

  /external/pixman/test/
rotate-test.c 26 #define TRANSFORM(v00, v01, v10, v11) \
35 TRANSFORM (0, -1, 1, 0), /* wrong 90 degree rotation */
36 TRANSFORM (0, 1, -1, 0), /* wrong 270 degree rotation */
37 TRANSFORM (1, 0, 0, 1), /* wrong identity */
38 TRANSFORM (-1, 0, 0, -1), /* wrong 180 degree rotation */
39 TRANSFORM (0, -F1, F1, 0), /* correct 90 degree rotation */
40 TRANSFORM (0, F1, -F1, 0), /* correct 270 degree rotation */
41 TRANSFORM (F1, 0, 0, F1), /* correct identity */
42 TRANSFORM (-F1, 0, 0, -F1), /* correct 180 degree rotation */
  /external/chromium_org/ash/rotator/
screen_rotation.cc 11 #include "ui/gfx/transform.h"
44 // No rotation required, use the identity transform.
47 new ui::InterpolatedConstantTransform(gfx::Transform()));
51 // Use the target transform/bounds in case the layer is already animating.
52 const gfx::Transform& current_transform = layer->GetTargetTransform();
117 target->transform = interpolated_transform_->Interpolate(1.0);
128 properties.insert(ui::LayerAnimationElement::TRANSFORM);
  /external/chromium_org/ash/wm/
workspace_controller.cc 130 ui::LayerAnimationElement::TRANSFORM,
139 viewport_->layer()->SetTransform(gfx::Transform());
  /external/chromium_org/ui/app_list/views/
pulsing_block_view.cc 61 transform_properties.insert(ui::LayerAnimationElement::TRANSFORM);
  /libcore/luni/src/main/java/java/awt/font/
TextAttribute.java 177 /** The TRANSFORM text attribute. */
178 public static final TextAttribute TRANSFORM = new TextAttribute("transform");
  /external/chromium_org/ui/compositor/
layer_animation_element.h 18 #include "ui/gfx/transform.h"
31 TRANSFORM = 0,
49 gfx::Transform transform; member in struct:ui::LayerAnimationElement::TargetValue
64 // Creates an element that transitions to the given transform. The caller owns
67 const gfx::Transform& transform,
70 // Creates an element that counters a transition to the given transform.
75 const gfx::Transform& base_transform,
84 // interpolated transform. The element accepts ownership of the interpolate
    [all...]
scoped_layer_animation_settings.cc 44 gfx::Transform base_transform = base_layer_->transform();
58 gfx::Transform base) const {
65 transform_property.insert(LayerAnimationElement::TRANSFORM);
67 << "Only transform animations are currently invertible.";
layer_animation_element.cc 53 TransformTransition(const gfx::Transform& target, base::TimeDelta duration)
71 target->transform = target_;
79 properties.insert(LayerAnimationElement::TRANSFORM);
83 gfx::Transform start_;
84 const gfx::Transform target_;
111 target->transform = interpolated_transform_->Interpolate(1.0f);
119 properties.insert(LayerAnimationElement::TRANSFORM);
496 ThreadedTransformTransition(const gfx::Transform& target,
537 cc::Animation::Transform));
542 target->transform = target_
    [all...]
layer_animation_sequence_unittest.cc 18 #include "ui/gfx/transform.h"
134 gfx::Transform start_transform, target_transform, middle_transform;
189 cc::Animation::Transform,
202 EXPECT_TRUE(sequence.properties().find(LayerAnimationElement::TRANSFORM) !=
layer.cc 197 void Layer::SetTransform(const gfx::Transform& transform) {
198 GetAnimator()->SetTransform(transform);
201 gfx::Transform Layer::GetTargetTransform() const {
203 LayerAnimationElement::TRANSFORM)) {
206 return transform();
396 gfx::Transform* transform) const {
399 gfx::Transform translation;
402 // Use target transform so that result will be correct once animation i
607 gfx::Transform transform = this->transform(); local
704 gfx::Transform transform; local
714 gfx::Transform transform; local
925 gfx::Transform Layer::transform() const { function in class:ui::Layer
926 gfx::Transform transform; local
    [all...]
layer_animation_element_unittest.cc 17 #include "ui/gfx/transform.h"
27 gfx::Transform start_transform, target_transform;
66 CheckApproximatelyEqual(target_transform, target_value.transform);
71 gfx::Transform transform; local
75 LayerAnimationElement::CreateTransformElement(transform, delta));
78 LayerAnimationElement::CreateInverseTransformElement(transform,
85 gfx::Transform transform; local
91 LayerAnimationElement::CreateTransformElement(transform, delta))
105 gfx::Transform identity, transform; local
    [all...]
layer_animator.cc 114 const gfx::Transform&, TRANSFORM, Transform, gfx::Transform, transform);
742 // the transform and the bounds followed by an element that animates the
743 // bounds), and we're currently animating the transform, we can't start
744 // the first element because it animates the transform, too. We cannot
layer_animator_unittest.cc 25 #include "ui/gfx/transform.h"
    [all...]
  /prebuilts/tools/common/freemarker/
freemarker-2.3.19.jar 
  /prebuilts/tools/darwin-x86_64/swt/
swt.jar 
  /prebuilts/sdk/10/
android.jar 
  /prebuilts/sdk/11/
android.jar 
  /prebuilts/sdk/13/
android.jar 
  /prebuilts/sdk/16/
android.jar 
  /prebuilts/sdk/5/
android.jar 
  /prebuilts/sdk/6/
android.jar 
  /prebuilts/sdk/7/
android.jar 
  /prebuilts/sdk/8/
android.jar 
  /prebuilts/sdk/9/
android.jar 

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