/external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/ |
RenderImageJme.java | 39 import com.jme3.texture.Texture2D; 44 private Texture2D texture; 56 texture = (Texture2D) display.getAssetManager().loadTexture(key); 65 public RenderImageJme(Texture2D texture){ 75 public Texture2D getTexture(){
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/external/jmonkeyengine/engine/src/core/com/jme3/texture/ |
Texture2D.java | 44 public class Texture2D extends Texture { 52 public Texture2D(){ 60 public Texture2D(Image img){ 79 public Texture2D(int width, int height, Image.Format format){ 94 public Texture2D(int width, int height, int numSamples, Image.Format format){ 101 Texture2D clone = new Texture2D(); 186 if (!(other instanceof Texture2D)) { 189 Texture2D that = (Texture2D) other [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/niftygui/ |
TestNiftyToMesh.java | 47 import com.jme3.texture.Texture2D; 70 Texture2D depthTex = new Texture2D(1024, 768, Format.Depth); 74 Texture2D tex = new Texture2D(1024, 768, Format.RGBA8);
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
Texture2D.java | 30 public class Texture2D extends TextureBase { 35 public Texture2D() { 39 public Texture2D(Allocation tex) { 44 public Texture2D(String dir, String file) { 50 public Texture2D(int resourceID) {
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/external/chromium_org/third_party/angle/src/libEGL/ |
Surface.h | 21 class Texture2D; 64 virtual void setBoundTexture(gl::Texture2D *texture); 65 virtual gl::Texture2D *getBoundTexture() const; 104 gl::Texture2D *mTexture;
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/external/jmonkeyengine/engine/src/core/com/jme3/shader/ |
VarType.java | 56 Texture2D(false,true),
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/external/jmonkeyengine/engine/src/core/com/jme3/ui/ |
Picture.java | 44 import com.jme3.texture.Texture2D; 137 Texture2D tex = (Texture2D) assetManager.loadTexture(key); 150 public void setTexture(AssetManager assetManager, Texture2D tex, boolean useAlpha){
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/external/jmonkeyengine/engine/src/core/com/jme3/post/ |
Filter.java | 44 import com.jme3.texture.Texture2D;
84 protected Texture2D renderedTexture;
85 protected Texture2D depthTexture;
101 renderedTexture = new Texture2D(width, height, numSamples, textureFormat);
104 depthTexture = new Texture2D(width, height, numSamples, depthBufferFormat);
109 renderedTexture = new Texture2D(width, height, textureFormat);
112 depthTexture = new Texture2D(width, height, depthBufferFormat);
172 public Texture2D getDepthTexture() {
176 public Texture2D getRenderedTexture() {
180 public void setRenderedTexture(Texture2D renderedTexture) { [all...] |
FilterPostProcessor.java | 41 import com.jme3.texture.Texture2D;
62 private Texture2D filterTexture;
63 private Texture2D depthTexture;
153 depthTexture = new Texture2D(width, height, Format.Depth24);
220 Texture2D tex = filterTexture;
403 Texture2D msColor = new Texture2D(width, height, numSamples, Format.RGBA8);
404 Texture2D msDepth = new Texture2D(width, height, numSamples, Format.Depth);
418 filterTexture = new Texture2D(width, height, Format.RGBA8); [all...] |
HDRRenderer.java | 46 import com.jme3.texture.Texture2D;
67 private Texture2D mainScene;
69 private Texture2D scene64;
71 private Texture2D scene8;
73 private Texture2D scene1[] = new Texture2D[2];
261 mainScene = new Texture2D(w, h, bufFormat);
302 scene64 = new Texture2D(64, 64, lumFmt);
308 scene8 = new Texture2D(8, 8, lumFmt);
314 scene1[0] = new Texture2D(1, 1, lumFmt); [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestFBOPassthrough.java | 44 import com.jme3.texture.Texture2D; 72 Texture2D fbTex = new Texture2D(w, h, Format.RGBA8);
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TestMultiRenderTarget.java | 47 import com.jme3.texture.Texture2D; 53 private Texture2D diffuseData, normalData, specularData, depthData; 124 diffuseData = new Texture2D(w, h, Format.RGBA8); 125 normalData = new Texture2D(w, h, Format.RGBA8); 126 specularData = new Texture2D(w, h, Format.RGBA8); 127 depthData = new Texture2D(w, h, Format.Depth);
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TestRenderToTexture.java | 51 import com.jme3.texture.Texture2D; 84 Texture2D offTex = new Texture2D(512, 512, Format.RGBA8);
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
d3d11tex.hlsl | 27 Texture2D tex0;
28 Texture2D tex1;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
d3d11tex.hlsl | 27 Texture2D tex0;
28 Texture2D tex1;
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
d3d11blit.hlsl | 27 Texture2D tex;
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/external/jmonkeyengine/engine/src/test/jme3test/gui/ |
TestSoftwareMouse.java | 41 import com.jme3.texture.Texture2D; 98 cursor.setTexture(assetManager, (Texture2D) tex, true);
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
d3d11blit.hlsl | 27 Texture2D tex;
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
Texture.cpp | 9 // Texture2D and TextureCubeMap. Implements GL texture objects and related 295 Texture2D::Texture2D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) 308 Texture2D::~Texture2D() 330 void Texture2D::addProxyRef(const Renderbuffer *proxy) 335 void Texture2D::releaseProxy(const Renderbuffer *proxy) 344 GLenum Texture2D::getTarget() const 349 GLsizei Texture2D::getWidth(GLint level) const 357 GLsizei Texture2D::getHeight(GLint level) cons [all...] |
Renderbuffer.h | 30 class Texture2D; 72 RenderbufferTexture2D(Texture2D *texture, GLenum target); 94 BindingPointer <Texture2D> mTexture2D;
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/external/jmonkeyengine/engine/src/core-effects/com/jme3/water/ |
SimpleWaterProcessor.java | 49 import com.jme3.texture.Texture2D; 100 protected Texture2D reflectionTexture; 101 protected Texture2D refractionTexture; 102 protected Texture2D depthTexture; 103 protected Texture2D normalTexture; 104 protected Texture2D dudvTexture; 264 normalTexture = (Texture2D) manager.loadTexture("Common/MatDefs/Water/Textures/water_normalmap.dds"); 265 dudvTexture = (Texture2D) manager.loadTexture("Common/MatDefs/Water/Textures/dudv_map.jpg"); 271 reflectionTexture = new Texture2D(renderWidth, renderHeight, Format.RGBA8); 272 refractionTexture = new Texture2D(renderWidth, renderHeight, Format.RGBA8) [all...] |
WaterFilter.java | 52 import com.jme3.texture.Texture2D; 69 private Texture2D normalTexture; 70 private Texture2D foamTexture; 71 private Texture2D causticsTexture; 72 private Texture2D heightTexture; 249 normalTexture = (Texture2D) manager.loadTexture("Common/MatDefs/Water/Textures/water_normalmap.dds"); 251 foamTexture = (Texture2D) manager.loadTexture("Common/MatDefs/Water/Textures/foam.jpg"); 254 causticsTexture = (Texture2D) manager.loadTexture("Common/MatDefs/Water/Textures/caustics.jpg"); 256 heightTexture = (Texture2D) manager.loadTexture("Common/MatDefs/Water/Textures/heightmap.jpg"); 694 public void setFoamTexture(Texture2D foamTexture) [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/ |
BasicShadowRenderer.java | 47 import com.jme3.texture.Texture2D;
61 private Texture2D shadowMap;
77 shadowMap = new Texture2D(size, size, Format.Depth);
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PssmShadowRenderer.java | 54 import com.jme3.texture.Texture2D; 124 private Texture2D[] shadowMaps; 125 private Texture2D dummyTex; 172 shadowMaps = new Texture2D[nbSplits]; 179 dummyTex = new Texture2D(size, size, Format.RGBA8); 187 shadowMaps[i] = new Texture2D(size, size, Format.Depth); 230 for (Texture2D shadowMap : shadowMaps) { 256 for (Texture2D shadowMap : shadowMaps) {
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
RenderTarget11.cpp | 45 mipSlice = rtvDesc.Texture2D.MipSlice; 107 mipSlice = dsvDesc.Texture2D.MipSlice; 240 dsvDesc.Texture2D.MipSlice = 0; 257 rtvDesc.Texture2D.MipSlice = 0; 272 srvDesc.Texture2D.MostDetailedMip = 0; 273 srvDesc.Texture2D.MipLevels = 1;
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