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Searched
refs:TextureLibrary
(Results
1 - 8
of
8
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
ObjectRegistry.java
54
public
TextureLibrary
shortTermTextureLibrary;
55
public
TextureLibrary
longTermTextureLibrary;
LevelBuilder.java
49
TextureLibrary
textureLibrary
= sSystemRegistry.shortTermTextureLibrary;
53
if (
textureLibrary
!= null) {
98
textureLibrary
.allocateTexture(backgroundResource));
155
TextureLibrary
textureLibrary
= sSystemRegistry.shortTermTextureLibrary;
156
TiledVertexGrid bg = new TiledVertexGrid(
textureLibrary
.allocateTexture(tileMapIndex),
DebugSystem.java
36
public DebugSystem(
TextureLibrary
library) {
GameRenderer.java
142
public void loadTextures(GL10 gl,
TextureLibrary
library) {
149
public void flushTextures(GL10 gl,
TextureLibrary
library) {
TextureLibrary.java
39
public class
TextureLibrary
extends BaseObject {
48
public
TextureLibrary
() {
Game.java
90
TextureLibrary
shortTermTextureLibrary = new
TextureLibrary
();
94
TextureLibrary
longTermTextureLibrary = new
TextureLibrary
();
GLSurfaceView.java
498
public void flushTextures(
TextureLibrary
library) {
502
public void loadTextures(
TextureLibrary
library) {
685
void loadTextures(GL10 gl,
TextureLibrary
library);
686
void flushTextures(GL10 gl,
TextureLibrary
library);
[
all
...]
GameObjectFactory.java
316
TextureLibrary
textureLibrary
= sSystemRegistry.longTermTextureLibrary;
317
textureLibrary
.allocateTexture(R.drawable.dust01);
318
textureLibrary
.allocateTexture(R.drawable.dust02);
319
textureLibrary
.allocateTexture(R.drawable.dust03);
320
textureLibrary
.allocateTexture(R.drawable.dust04);
321
textureLibrary
.allocateTexture(R.drawable.dust05);
323
textureLibrary
.allocateTexture(R.drawable.effect_energyball01);
324
textureLibrary
.allocateTexture(R.drawable.effect_energyball02);
325
textureLibrary
.allocateTexture(R.drawable.effect_energyball03)
[
all
...]
Completed in 493 milliseconds