/external/chromium_org/cc/test/ |
test_tile_priorities.cc | 10 : TilePriority(HIGH_RESOLUTION, 0.5, 300.0) {} 13 : TilePriority(HIGH_RESOLUTION, 2.0, 315.0) {} 16 : TilePriority(HIGH_RESOLUTION, 0, 0) {} 19 : TilePriority(HIGH_RESOLUTION, 0, 0) {
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test_tile_priorities.h | 12 class TilePriorityForSoonBin : public TilePriority { 17 class TilePriorityForEventualBin : public TilePriority { 22 class TilePriorityForNowBin : public TilePriority { 27 class TilePriorityRequiredForActivation : public TilePriority {
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fake_picture_layer_impl.cc | 83 TilePriority priority;
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/external/chromium_org/cc/resources/ |
tile_priority_unittest.cc | 16 EXPECT_EQ(0, TilePriority::TimeForBoundsToIntersect( 18 EXPECT_EQ(0, TilePriority::TimeForBoundsToIntersect( 20 EXPECT_EQ(0, TilePriority::TimeForBoundsToIntersect( 24 EXPECT_EQ(inf, TilePriority::TimeForBoundsToIntersect( 26 EXPECT_EQ(inf, TilePriority::TimeForBoundsToIntersect( 28 EXPECT_EQ(2, TilePriority::TimeForBoundsToIntersect( 36 EXPECT_EQ(0, TilePriority::TimeForBoundsToIntersect( 38 EXPECT_EQ(0, TilePriority::TimeForBoundsToIntersect( 40 EXPECT_EQ(0, TilePriority::TimeForBoundsToIntersect( 44 EXPECT_EQ(inf, TilePriority::TimeForBoundsToIntersect [all...] |
tile_priority.h | 43 struct CC_EXPORT TilePriority { 44 TilePriority() 50 TilePriority(TileResolution resolution, 58 TilePriority(const TilePriority& active, const TilePriority& pending) { 89 bool operator ==(const TilePriority& other) const { 96 bool operator !=(const TilePriority& other) const {
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tile_manager_unittest.cc | 77 TilePriority active_priority, 78 TilePriority pending_priority, 98 TilePriority active_priority, 99 TilePriority pending_priority) { 152 CreateTiles(3, TilePriorityForNowBin(), TilePriority()); 154 CreateTiles(3, TilePriority(), TilePriorityForNowBin()); 157 TileVector never_bin = CreateTiles(1, TilePriority(), TilePriority()); 173 CreateTiles(3, TilePriorityForNowBin(), TilePriority()); 175 CreateTiles(3, TilePriority(), TilePriorityForNowBin()) [all...] |
tile.h | 43 const TilePriority& priority(WhichTree tree) const { 47 TilePriority combined_priority() const { 48 return TilePriority(priority_[ACTIVE_TREE], 52 void SetPriority(WhichTree tree, const TilePriority& priority); 157 TilePriority priority_[NUM_TREES];
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prioritized_tile_set_unittest.cc | 117 TilePriority priorities[4] = { 120 TilePriority(), 149 TilePriority priorities[4] = { 152 TilePriority(), 183 TilePriority priorities[4] = { 186 TilePriority(), 218 TilePriority priorities[4] = { 221 TilePriority(), 249 TilePriority priorities[4] = { 252 TilePriority(), [all...] |
tile_manager_perftest.cc | 69 TilePriority GetTilePriorityFromBin(ManagedTileBin bin) { 82 return TilePriority(); 85 return TilePriority();
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tile.cc | 44 void Tile::SetPriority(WhichTree tree, const TilePriority& priority) {
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picture_layer_tiling_unittest.cc | 736 // The TilePriority of visible tiles should have zero distance_to_visible 780 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); 798 // The TilePriority of offscreen tiles (without movement) should have nonzero 845 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); [all...] |
picture_layer_tiling.cc | 440 TilePriority::TimeForBoundsToIntersect( 442 TilePriority priority( 521 TilePriority::TimeForBoundsToIntersect( 523 TilePriority priority( 557 TilePriority::TimeForBoundsToIntersect( 560 TilePriority priority( 613 it->second->SetPriority(ACTIVE_TREE, TilePriority()); 620 it->second->SetPriority(PENDING_TREE, TilePriority());
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tile_priority.cc | 88 scoped_ptr<base::Value> TilePriority::AsValue() const { 98 float TilePriority::TimeForBoundsToIntersect(const gfx::RectF& previous_bounds,
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tile_manager.cc | 115 inline ManagedTileBin BinFromTilePriority(const TilePriority& prio) { 373 TilePriority active_priority = tile->priority(ACTIVE_TREE); 377 TilePriority pending_priority = tile->priority(PENDING_TREE); 419 TilePriority tile_priority; [all...] |
/external/chromium_org/cc/layers/ |
picture_layer_impl_unittest.cc | [all...] |