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Searched
refs:TiledWorld
(Results
1 - 7
of
7
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
TiledWorld.java
24
*
TiledWorld
manages a 2D map of tile indexes that define a "world" of tiles. These may be
26
* type of tile map entirely. The
TiledWorld
maps xy positions to tile indices and also handles
29
public class
TiledWorld
extends AllocationGuard {
35
public
TiledWorld
(int cols, int rows) {
52
public
TiledWorld
(InputStream stream) {
HotSpotSystem.java
27
TiledWorld
mWorld;
91
public final void setWorld(
TiledWorld
world) {
135
// in the
TiledWorld
code!
LevelSystem.java
36
private
TiledWorld
mSpawnLocations;
123
TiledWorld
world = new
TiledWorld
(byteStream);
TiledVertexGrid.java
24
private
TiledWorld
mWorld;
54
public void setWorld(
TiledWorld
world) {
131
TiledWorld
world = mWorld;
LevelBuilder.java
120
int width, int height, int tileWidth, int tileHeight,
TiledWorld
world,
CollisionSystem.java
42
private
TiledWorld
mWorld;
86
public void initialize(
TiledWorld
world, int tileWidth, int tileHeight) {
[
all
...]
GameObjectFactory.java
574
public void spawnFromWorld(
TiledWorld
world, int tileWidth, int tileHeight) {
[
all
...]
Completed in 96 milliseconds