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  /external/replicaisland/src/com/replica/replicaisland/
TiledWorld.java 24 * TiledWorld manages a 2D map of tile indexes that define a "world" of tiles. These may be
26 * type of tile map entirely. The TiledWorld maps xy positions to tile indices and also handles
29 public class TiledWorld extends AllocationGuard {
35 public TiledWorld(int cols, int rows) {
52 public TiledWorld(InputStream stream) {
HotSpotSystem.java 27 TiledWorld mWorld;
91 public final void setWorld(TiledWorld world) {
135 // in the TiledWorld code!
LevelSystem.java 36 private TiledWorld mSpawnLocations;
123 TiledWorld world = new TiledWorld(byteStream);
TiledVertexGrid.java 24 private TiledWorld mWorld;
54 public void setWorld(TiledWorld world) {
131 TiledWorld world = mWorld;
LevelBuilder.java 120 int width, int height, int tileWidth, int tileHeight, TiledWorld world,
CollisionSystem.java 42 private TiledWorld mWorld;
86 public void initialize(TiledWorld world, int tileWidth, int tileHeight) {
    [all...]
GameObjectFactory.java 574 public void spawnFromWorld(TiledWorld world, int tileWidth, int tileHeight) {
    [all...]

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