HomeSort by relevance Sort by last modified time
    Searched refs:TraversalDirection (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/dom/shadow/
ComposedTreeWalker.h 70 enum TraversalDirection {
92 static Node* traverseNode(const Node*, TraversalDirection);
93 static Node* traverseLightChildren(const Node*, TraversalDirection);
97 Node* traverseChild(const Node*, TraversalDirection) const;
102 static Node* traverseSiblingOrBackToInsertionPoint(const Node*, TraversalDirection);
103 static Node* traverseSiblingInCurrentTree(const Node*, TraversalDirection);
105 static Node* traverseSiblings(const Node*, TraversalDirection);
106 static Node* traverseDistributedNodes(const Node*, const InsertionPoint*, TraversalDirection);
108 static Node* traverseBackToYoungerShadowRoot(const Node*, TraversalDirection);
ComposedTreeWalker.cpp 45 Node* ComposedTreeWalker::traverseChild(const Node* node, TraversalDirection direction) const
53 Node* ComposedTreeWalker::traverseLightChildren(const Node* node, TraversalDirection direction)
59 Node* ComposedTreeWalker::traverseSiblings(const Node* node, TraversalDirection direction)
68 Node* ComposedTreeWalker::traverseNode(const Node* node, TraversalDirection direction)
80 Node* ComposedTreeWalker::traverseDistributedNodes(const Node* node, const InsertionPoint* insertionPoint, TraversalDirection direction)
89 Node* ComposedTreeWalker::traverseSiblingOrBackToInsertionPoint(const Node* node, TraversalDirection direction)
105 Node* ComposedTreeWalker::traverseSiblingInCurrentTree(const Node* node, TraversalDirection direction)
115 Node* ComposedTreeWalker::traverseBackToYoungerShadowRoot(const Node* node, TraversalDirection direction)
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
TextAutosizer.h 57 enum TraversalDirection {
95 static const RenderObject* findFirstTextLeafNotInCluster(const RenderObject*, size_t& depth, TraversalDirection);
TextAutosizer.cpp 635 const RenderObject* TextAutosizer::findFirstTextLeafNotInCluster(const RenderObject* parent, size_t& depth, TraversalDirection direction)

Completed in 209 milliseconds