/external/clang/test/PCH/ |
enum.c | 17 enum Shape s = Triangle;
|
enum.h | 11 Triangle = 17,
|
/external/jmonkeyengine/engine/src/core/com/jme3/collision/ |
CollisionResult.java | 35 import com.jme3.math.Triangle; 90 public Triangle getTriangle(Triangle store){ 92 store = new Triangle();
|
/external/jmonkeyengine/engine/src/core/com/jme3/effect/ |
ParticleMesh.java | 63 Triangle;
|
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/picking/ |
BresenhamTerrainPicker.java | 38 import com.jme3.math.Triangle; 61 private final Triangle gridTriA = new Triangle(new Vector3f(), new Vector3f(), new Vector3f()); 62 private final Triangle gridTriB = new Triangle(new Vector3f(), new Vector3f(), new Vector3f()); 103 Triangle hit = new Triangle(); 120 Triangle hit = new Triangle(); 166 protected boolean checkTriangles(float gridX, float gridY, Ray pick, Vector3f intersection, TerrainPatch patch, Triangle store) [all...] |
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
TriangleRenderer.java | 34 mTriangle = new Triangle(); 107 private Triangle mTriangle; 110 class Triangle { 111 public Triangle() { 132 // A unit-sided equalateral triangle centered on the origin.
|
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9/ |
3d-raytrace.js | 124 // Triangle intersection using barycentric coord method 125 function Triangle(p1, p2, p3) { 160 Triangle.prototype.intersect = function(orig, dir, near, far) { 192 var triangle = this.triangles[i]; 193 var d = triangle.intersect(origin, dir, near, far); 197 closest = triangle; 248 var triangle = this.triangles[i]; 249 var d = triangle.intersect(O, D, near, far); 331 triangles[i++] = new Triangle(tfl, tfr, bfr); 332 triangles[i++] = new Triangle(tfl, bfr, bfl) [all...] |
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/ |
3d-raytrace.js | 124 // Triangle intersection using barycentric coord method 125 function Triangle(p1, p2, p3) { 160 Triangle.prototype.intersect = function(orig, dir, near, far) { 192 var triangle = this.triangles[i]; 193 var d = triangle.intersect(origin, dir, near, far); 197 closest = triangle; 248 var triangle = this.triangles[i]; 249 var d = triangle.intersect(O, D, near, far); 331 triangles[i++] = new Triangle(tfl, tfr, bfr); 332 triangles[i++] = new Triangle(tfl, bfr, bfl) [all...] |
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-1.0/ |
3d-raytrace.js | 124 // Triangle intersection using barycentric coord method 125 function Triangle(p1, p2, p3) { 160 Triangle.prototype.intersect = function(orig, dir, near, far) { 192 var triangle = this.triangles[i]; 193 var d = triangle.intersect(origin, dir, near, far); 197 closest = triangle; 248 var triangle = this.triangles[i]; 249 var d = triangle.intersect(O, D, near, far); 331 triangles[i++] = new Triangle(tfl, tfr, bfr); 332 triangles[i++] = new Triangle(tfl, bfr, bfl) [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloEffects.java | 53 new ParticleEmitter("Emitter", ParticleMesh.Type.Triangle, 30); 73 new ParticleEmitter("Debris", ParticleMesh.Type.Triangle, 10); 91 // new ParticleEmitter("Emitter", ParticleMesh.Type.Triangle, 20);
|
/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
Triangle.java | 40 * <code>Triangle</code> defines an object for containing triangle information.
41 * The triangle is defined by a collection of three {@link Vector3f}
47 public class Triangle extends AbstractTriangle implements Savable, java.io.Serializable {
59 public Triangle() {
63 * Constructor instantiates a new <Code>Triangle</code> object with the
67 * @param p1 the first point of the triangle.
68 * @param p2 the second point of the triangle.
69 * @param p3 the third point of the triangle.
71 public Triangle(Vector3f p1, Vector3f p2, Vector3f p3) { [all...] |
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/ |
Octree.java | 41 import com.jme3.math.Triangle; 101 Triangle t = new Triangle(); 108 // convert triangle to world space
|
/external/jmonkeyengine/engine/src/core/com/jme3/util/ |
TempVars.java | 154 * Fetching triangle from mesh
156 public final Triangle triangle = new Triangle();
field in class:TempVars
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
StaticTriangleRenderer.java | 70 mTriangle = new Triangle(); 183 private Triangle mTriangle; 207 static class Triangle { 208 public Triangle() { 230 // A unit-sided equilateral triangle centered on the origin.
|
TriangleRenderer.java | 43 mTriangle = new Triangle(); 171 private Triangle mTriangle; 175 class Triangle { 176 public Triangle() { 198 // A unit-sided equalateral triangle centered on the origin.
|
/external/jmonkeyengine/engine/src/test/jme3test/effect/ |
TestMovingParticle.java | 61 emit = new ParticleEmitter("Emitter", Type.Triangle, 300);
|
TestExplosionEffect.java | 59 private static final Type EMITTER_TYPE = POINT_SPRITE ? Type.Point : Type.Triangle; 135 spark = new ParticleEmitter("Spark", Type.Triangle, 30 * COUNT_FACTOR); 156 smoketrail = new ParticleEmitter("SmokeTrail", Type.Triangle, 22 * COUNT_FACTOR); 179 debris = new ParticleEmitter("Debris", Type.Triangle, 15 * COUNT_FACTOR); 204 shockwave = new ParticleEmitter("Shockwave", Type.Triangle, 1 * COUNT_FACTOR);
|
TestSoftParticles.java | 77 ParticleEmitter fire = new ParticleEmitter("Fire", ParticleMesh.Type.Triangle, 30); 94 ParticleEmitter smoke = new ParticleEmitter("Smoke", ParticleMesh.Type.Triangle, 30);
|
TestParticleExportingCloning.java | 55 ParticleEmitter emit = new ParticleEmitter("Emitter", Type.Triangle, 200);
|
/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/ |
GenImage.java | 40 private Triangle mTriangle; 61 mTriangle = new Triangle(mTestImage); 70 // Draw triangle 98 class Triangle { 211 public Triangle(Bitmap testImage) { 247 // Draw the triangle
|
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
UVProjectionGenerator.java | 6 import com.jme3.math.Triangle; 54 Triangle triangle = new Triangle(); local 64 mesh.getTriangle(i, triangle); 65 Vector3f n = triangle.getNormal(); 71 uvCoordinates[pointIndex++] = (triangle.get1().y - min.y) / ext[1]; 72 uvCoordinates[pointIndex++] = (triangle.get1().z - min.z) / ext[2]; 73 uvCoordinates[pointIndex++] = (triangle.get2().y - min.y) / ext[1]; 74 uvCoordinates[pointIndex++] = (triangle.get2().z - min.z) / ext[2] 140 Triangle triangle = new Triangle(); local 201 Triangle triangle = new Triangle(); local [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
SpriteTextRenderer.java | 45 mTriangle = new Triangle(); 262 private Triangle mTriangle; 281 class Triangle { 282 public Triangle() { 347 // A unit-sided equalateral triangle centered on the origin.
|
/external/jmonkeyengine/engine/src/android/jme3test/android/ |
TestMovingParticle.java | 63 emit = new ParticleEmitter("Emitter", Type.Triangle, 300);
|
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_aatriangle.c | 27 * Antialiased Triangle rasterizers 162 * Compute how much (area) of the given pixel is inside the triangle. 291 * Examine GL state and set swrast->Triangle to an 292 * appropriate antialiased triangle rasterizer function. 305 SWRAST_CONTEXT(ctx)->Triangle = general_aa_tri; 308 SWRAST_CONTEXT(ctx)->Triangle = rgba_aa_tri; 311 ASSERT(SWRAST_CONTEXT(ctx)->Triangle);
|
/external/mesa3d/src/mesa/swrast/ |
s_aatriangle.c | 27 * Antialiased Triangle rasterizers 162 * Compute how much (area) of the given pixel is inside the triangle. 291 * Examine GL state and set swrast->Triangle to an 292 * appropriate antialiased triangle rasterizer function. 305 SWRAST_CONTEXT(ctx)->Triangle = general_aa_tri; 308 SWRAST_CONTEXT(ctx)->Triangle = rgba_aa_tri; 311 ASSERT(SWRAST_CONTEXT(ctx)->Triangle);
|