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Searched
refs:USAGE_HW_TEXTURE
(Results
1 - 13
of
13
) sorted by null
/frameworks/native/include/ui/
GraphicBufferAllocator.h
56
USAGE_HW_TEXTURE
= GRALLOC_USAGE_HW_TEXTURE,
GraphicBuffer.h
62
USAGE_HW_TEXTURE
= GRALLOC_USAGE_HW_TEXTURE,
/frameworks/webview/chromium/plat_support/
graphic_buffer_impl.cpp
28
android::GraphicBuffer::
USAGE_HW_TEXTURE
|
/frameworks/base/core/java/android/view/
GraphicBuffer.java
47
public static final int
USAGE_HW_TEXTURE
= 0x100;
/frameworks/native/include/gui/
GLConsumer.h
316
static const uint32_t DEFAULT_USAGE_FLAGS = GraphicBuffer::
USAGE_HW_TEXTURE
;
/frameworks/native/opengl/tests/gl_yuvtex/
gl_yuvtex.cpp
80
const int yuvTexUsage = GraphicBuffer::
USAGE_HW_TEXTURE
|
/frameworks/native/opengl/tests/hwc/
hwcColorEquiv.cpp
125
static const int texUsage = GraphicBuffer::
USAGE_HW_TEXTURE
|
hwcRects.cpp
166
static const int texUsage = GraphicBuffer::
USAGE_HW_TEXTURE
|
hwcStress.cpp
193
static const int texUsage = GraphicBuffer::
USAGE_HW_TEXTURE
|
hwcCommit.cpp
231
static const int texUsage = GraphicBuffer::
USAGE_HW_TEXTURE
|
[
all
...]
/frameworks/native/opengl/tests/gl2_yuvtex/
gl2_yuvtex.cpp
185
const int yuvTexUsage = GraphicBuffer::
USAGE_HW_TEXTURE
|
/frameworks/av/services/camera/libcameraservice/api2/
CameraDeviceClient.cpp
304
if (consumerUsage & GraphicBuffer::
USAGE_HW_TEXTURE
) {
/frameworks/base/services/java/com/android/server/
AssetAtlasService.java
100
GraphicBuffer.USAGE_SW_WRITE_NEVER | GraphicBuffer.
USAGE_HW_TEXTURE
;
Completed in 840 milliseconds