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    Searched refs:Unbind (Results 1 - 13 of 13) sorted by null

  /external/chromium_org/gpu/command_buffer/service/
vertex_attrib_manager.h 122 void Unbind(Buffer* buffer);
230 void Unbind(Buffer* buffer);
context_state.h 72 void Unbind(TextureRef* texture) {
vertex_attrib_manager.cc 64 void VertexAttrib::Unbind(Buffer* buffer) {
154 void VertexAttribManager::Unbind(Buffer* buffer) {
159 vertex_attribs_[vv].Unbind(buffer);
vertex_attrib_manager_unittest.cc 192 TEST_F(VertexAttribManagerTest, Unbind) {
210 // Unbind unattached buffer.
211 manager_->Unbind(buffer2);
215 // Unbind buffer.
216 manager_->Unbind(buffer1);
gles2_cmd_decoder.cc     [all...]
  /external/chromium_org/third_party/libjingle/source/talk/base/
virtualsocketserver.h 145 int Unbind(const SocketAddress& addr, VirtualSocket* socket);
virtualsocketserver.cc 170 server_->Unbind(local_addr_, this);
703 int VirtualSocketServer::Unbind(const SocketAddress& addr,
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h 101 DX10_ONLY(device->Unbind##name(this)); \
109 DX10_ONLY(device->Unbind##name(this)); \
d3d11_context.h 27 /* used to unbind things, we need 128 due to resources */
311 * Instead, you have to pass a pointer to nulls to unbind things.
    [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h 101 DX10_ONLY(device->Unbind##name(this)); \
109 DX10_ONLY(device->Unbind##name(this)); \
d3d11_context.h 27 /* used to unbind things, we need 128 due to resources */
311 * Instead, you have to pass a pointer to nulls to unbind things.
    [all...]
  /external/sonivox/jet_tools/JetCreator/
JetCtrls.py 430 self.time[0].Unbind(wx.EVT_KILL_FOCUS, self.time[0])
431 self.time[1].Unbind(wx.EVT_KILL_FOCUS, self.time[1])
432 self.time[2].Unbind(wx.EVT_KILL_FOCUS, self.time[2])
  /external/chromium_org/third_party/WebKit/PerformanceTests/Dromaeo/resources/dromaeo/web/
jquery.js     [all...]

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