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Searched
refs:VBO_SAVE_FALLBACK
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/mesa/src/src/mesa/vbo/
vbo_save.c
125
void
vbo_save_fallback
( struct gl_context *ctx, GLboolean fallback )
function
130
save->replay_flags |=
VBO_SAVE_FALLBACK
;
132
save->replay_flags &= ~
VBO_SAVE_FALLBACK
;
vbo_save.h
105
#define
VBO_SAVE_FALLBACK
0x10000000
167
void
vbo_save_fallback
( struct gl_context *ctx, GLboolean fallback );
vbo_save_api.c
[
all
...]
/external/mesa3d/src/mesa/vbo/
vbo_save.c
125
void
vbo_save_fallback
( struct gl_context *ctx, GLboolean fallback )
function
130
save->replay_flags |=
VBO_SAVE_FALLBACK
;
132
save->replay_flags &= ~
VBO_SAVE_FALLBACK
;
vbo_save.h
105
#define
VBO_SAVE_FALLBACK
0x10000000
167
void
vbo_save_fallback
( struct gl_context *ctx, GLboolean fallback );
vbo_save_api.c
[
all
...]
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