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    Searched refs:VBO_SAVE_FALLBACK (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/mesa/src/src/mesa/vbo/
vbo_save.c 125 void vbo_save_fallback( struct gl_context *ctx, GLboolean fallback ) function
130 save->replay_flags |= VBO_SAVE_FALLBACK;
132 save->replay_flags &= ~VBO_SAVE_FALLBACK;
vbo_save.h 105 #define VBO_SAVE_FALLBACK 0x10000000
167 void vbo_save_fallback( struct gl_context *ctx, GLboolean fallback );
vbo_save_api.c     [all...]
  /external/mesa3d/src/mesa/vbo/
vbo_save.c 125 void vbo_save_fallback( struct gl_context *ctx, GLboolean fallback ) function
130 save->replay_flags |= VBO_SAVE_FALLBACK;
132 save->replay_flags &= ~VBO_SAVE_FALLBACK;
vbo_save.h 105 #define VBO_SAVE_FALLBACK 0x10000000
167 void vbo_save_fallback( struct gl_context *ctx, GLboolean fallback );
vbo_save_api.c     [all...]

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