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Searched
refs:VBO_SAVE_PRIM_WEAK
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/mesa/src/src/mesa/vbo/
vbo_save_loopback.c
153
ctx->Driver.CurrentExecPrimitive |=
VBO_SAVE_PRIM_WEAK
;
155
ctx->Driver.CurrentExecPrimitive &= ~
VBO_SAVE_PRIM_WEAK
;
183
if ((prim[i].mode &
VBO_SAVE_PRIM_WEAK
) &&
vbo_save.h
102
#define
VBO_SAVE_PRIM_WEAK
0x40
vbo_save_api.c
908
save->prim[i].weak = (mode &
VBO_SAVE_PRIM_WEAK
) ? 1 : 0;
1180
vbo_save_NotifyBegin(ctx, GL_QUADS |
VBO_SAVE_PRIM_WEAK
);
[
all
...]
/external/mesa3d/src/mesa/vbo/
vbo_save_loopback.c
153
ctx->Driver.CurrentExecPrimitive |=
VBO_SAVE_PRIM_WEAK
;
155
ctx->Driver.CurrentExecPrimitive &= ~
VBO_SAVE_PRIM_WEAK
;
183
if ((prim[i].mode &
VBO_SAVE_PRIM_WEAK
) &&
vbo_save.h
102
#define
VBO_SAVE_PRIM_WEAK
0x40
vbo_save_api.c
908
save->prim[i].weak = (mode &
VBO_SAVE_PRIM_WEAK
) ? 1 : 0;
1180
vbo_save_NotifyBegin(ctx, GL_QUADS |
VBO_SAVE_PRIM_WEAK
);
[
all
...]
Completed in 74 milliseconds