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Searched
refs:VertexAttribState
(Results
1 - 9
of
9
) sorted by null
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.h
66
}
VertexAttribState
;
88
const
VertexAttribState
*getState(int location);
89
const
VertexAttribState
*getStateAndEnableDirty(int location, bool *enableChanged);
180
VertexAttribState
*m_states;
221
const
VertexAttribState
*vertexAttrib = getState(index);
269
const GLClientState::
VertexAttribState
*state = getState(GLClientState::VERTEX_LOCATION);
275
const GLClientState::
VertexAttribState
*state = getState(GLClientState::VERTEX_LOCATION);
281
const GLClientState::
VertexAttribState
*state = getState(GLClientState::VERTEX_LOCATION);
287
const GLClientState::
VertexAttribState
*state = getState(GLClientState::COLOR_LOCATION);
293
const GLClientState::
VertexAttribState
*state = getState(GLClientState::COLOR_LOCATION)
[
all
...]
GLClientState.cpp
34
m_states = new
VertexAttribState
[m_nLocations];
107
const GLClientState::
VertexAttribState
* GLClientState::getState(int location)
115
const GLClientState::
VertexAttribState
* GLClientState::getStateAndEnableDirty(int location, bool *enableChanged)
163
const GLClientState::
VertexAttribState
*state = NULL;
/sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h
66
}
VertexAttribState
;
88
const
VertexAttribState
*getState(int location);
89
const
VertexAttribState
*getStateAndEnableDirty(int location, bool *enableChanged);
180
VertexAttribState
*m_states;
221
const
VertexAttribState
*vertexAttrib = getState(index);
269
const GLClientState::
VertexAttribState
*state = getState(GLClientState::VERTEX_LOCATION);
275
const GLClientState::
VertexAttribState
*state = getState(GLClientState::VERTEX_LOCATION);
281
const GLClientState::
VertexAttribState
*state = getState(GLClientState::VERTEX_LOCATION);
287
const GLClientState::
VertexAttribState
*state = getState(GLClientState::COLOR_LOCATION);
293
const GLClientState::
VertexAttribState
*state = getState(GLClientState::COLOR_LOCATION)
[
all
...]
GLClientState.cpp
34
m_states = new
VertexAttribState
[m_nLocations];
107
const GLClientState::
VertexAttribState
* GLClientState::getState(int location)
115
const GLClientState::
VertexAttribState
* GLClientState::getStateAndEnableDirty(int location, bool *enableChanged)
163
const GLClientState::
VertexAttribState
*state = NULL;
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLVertexArrayObjectOES.h
48
struct
VertexAttribState
{
49
VertexAttribState
()
82
VertexAttribState
& getVertexAttribState(int index) { return m_vertexAttribState[index]; }
97
Vector<
VertexAttribState
> m_vertexAttribState;
WebGLVertexArrayObjectOES.cpp
79
VertexAttribState
& state = m_vertexAttribState[i];
100
VertexAttribState
& state = m_vertexAttribState[index];
125
VertexAttribState
& state = m_vertexAttribState[i];
135
VertexAttribState
& state = m_vertexAttribState[index];
WebGLRenderingContext.cpp
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all
...]
/device/generic/goldfish/opengl/system/GLESv1_enc/
GLEncoder.cpp
344
const GLClientState::
VertexAttribState
*state = ctx->m_state->getState(loc);
399
const GLClientState::
VertexAttribState
*state = m_state->getStateAndEnableDirty(i, &enableDirty);
528
const GLClientState::
VertexAttribState
*state = ctx->m_state->getState(i);
[
all
...]
/device/generic/goldfish/opengl/system/GLESv2_enc/
GL2Encoder.cpp
396
const GLClientState::
VertexAttribState
*va_state = ctx->m_state->getState(index);
409
const GLClientState::
VertexAttribState
*state = m_state->getStateAndEnableDirty(i, &enableDirty);
462
const GLClientState::
VertexAttribState
*state = ctx->m_state->getState(i);
[
all
...]
Completed in 316 milliseconds