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Searched
refs:_needed
(Results
1 - 8
of
8
) sorted by null
/frameworks/base/core/jni/
android_opengl_GLES10.cpp
238
int
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= 0;
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= getNeededCount(pname);
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if (_remaining <
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) {
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int
_needed
= 0;
local
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_needed
= getNeededCount(pname);
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if (
_needed
>0 && _remaining <
_needed
) {
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android_opengl_GLES11.cpp
238
int
_needed
= 0;
local
253
_needed
= getNeededCount(pname);
257
if (_remaining <
_needed
) {
294
int
_needed
= 0;
local
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_needed
= getNeededCount(pname);
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if (
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>0 && _remaining <
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) {
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com_google_android_gles_jni_GLImpl.cpp
797
int
_needed
;
local
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_needed
= 1;
816
_needed
= 4;
819
_needed
= 1;
822
if (_remaining <
_needed
) {
860
int
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;
local
874
_needed
= 1;
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_needed
= 4;
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= 1;
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) {
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android_opengl_GLES10Ext.cpp
238
int
_needed
= 0;
local
253
_needed
= getNeededCount(pname);
257
if (_remaining <
_needed
) {
294
int
_needed
= 0;
local
298
_needed
= getNeededCount(pname);
302
if (
_needed
>0 && _remaining <
_needed
) {
android_opengl_GLES20.cpp
238
int
_needed
= 0;
local
253
_needed
= getNeededCount(pname);
257
if (_remaining <
_needed
) {
294
int
_needed
= 0;
local
298
_needed
= getNeededCount(pname);
302
if (
_needed
>0 && _remaining <
_needed
) {
3651
int
_needed
;
local
3701
int
_needed
;
local
3761
int
_needed
;
local
3811
int
_needed
;
local
[
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...]
android_opengl_GLES11Ext.cpp
238
int
_needed
= 0;
local
253
_needed
= getNeededCount(pname);
257
if (_remaining <
_needed
) {
294
int
_needed
= 0;
local
298
_needed
= getNeededCount(pname);
302
if (
_needed
>0 && _remaining <
_needed
) {
[
all
...]
android_opengl_GLES30.cpp
238
int
_needed
= 0;
local
253
_needed
= getNeededCount(pname);
257
if (_remaining <
_needed
) {
294
int
_needed
= 0;
local
298
_needed
= getNeededCount(pname);
302
if (
_needed
>0 && _remaining <
_needed
) {
[
all
...]
/frameworks/native/opengl/tools/glgen/stubs/gles11/
common.cpp
216
int
_needed
= 0;
local
231
_needed
= getNeededCount(pname);
235
if (_remaining <
_needed
) {
272
int
_needed
= 0;
local
276
_needed
= getNeededCount(pname);
280
if (
_needed
>0 && _remaining <
_needed
) {
Completed in 77 milliseconds