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    Searched refs:animControl (Results 1 - 3 of 3) sorted by null

  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
KinematicRagdollControl.java 34 import com.jme3.animation.AnimControl;
67 * To use this control you need a model with an AnimControl and a SkeletonControl.<br>
354 AnimControl animControl = model.getControl(AnimControl.class);
360 skeleton = animControl.getSkeleton();
674 AnimControl animControl = targetModel.getControl(AnimControl.class);
675 animControl.setEnabled(mode == Mode.Kinetmatic)
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  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestRagdollCharacter.java 35 import com.jme3.animation.AnimControl;
68 AnimControl animControl;
105 AnimControl control = model.getControl(AnimControl.class);
170 public void onAnimCycleDone(AnimControl control, AnimChannel channel, String animName) {
180 public void onAnimChange(AnimControl control, AnimChannel channel, String animName) {
TestBoneRagdoll.java 109 AnimControl control = model.getControl(AnimControl.class);
293 AnimControl animControl;
339 public void onAnimCycleDone(AnimControl control, AnimChannel channel, String animName) {
355 public void onAnimChange(AnimControl control, AnimChannel channel, String animName) {

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