HomeSort by relevance Sort by last modified time
    Searched refs:applyDraw (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
DisplayListOp.h 132 replayStruct.mDrawGlStatus |= applyDraw(replayStruct.mRenderer, replayStruct.mDirty);
135 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) = 0;
149 status |= ops[i].op->applyDraw(renderer, dirty);
742 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
847 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
874 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
902 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
927 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
    [all...]
DeferredDisplayList.cpp 108 status |= op->applyDraw(renderer, dirty);

Completed in 70 milliseconds