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Searched
refs:applyDraw
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/
DisplayListOp.h
132
replayStruct.mDrawGlStatus |=
applyDraw
(replayStruct.mRenderer, replayStruct.mDirty);
135
virtual status_t
applyDraw
(OpenGLRenderer& renderer, Rect& dirty) = 0;
149
status |= ops[i].op->
applyDraw
(renderer, dirty);
742
virtual status_t
applyDraw
(OpenGLRenderer& renderer, Rect& dirty) {
847
virtual status_t
applyDraw
(OpenGLRenderer& renderer, Rect& dirty) {
874
virtual status_t
applyDraw
(OpenGLRenderer& renderer, Rect& dirty) {
902
virtual status_t
applyDraw
(OpenGLRenderer& renderer, Rect& dirty) {
927
virtual status_t
applyDraw
(OpenGLRenderer& renderer, Rect& dirty) {
[
all
...]
DeferredDisplayList.cpp
108
status |= op->
applyDraw
(renderer, dirty);
Completed in 70 milliseconds