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Searched
refs:applyLocal
(Results
1 - 4
of
4
) sorted by null
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
GhostControl.java
33
protected boolean
applyLocal
= false;
43
return
applyLocal
;
52
applyLocal
= applyPhysicsLocal;
56
if (
applyLocal
) {
63
if (
applyLocal
) {
165
oc.write(
applyLocal
, "applyLocalPhysics", false);
175
applyLocal
= ic.readBoolean("applyLocalPhysics", false);
CharacterControl.java
34
protected boolean
applyLocal
= false;
44
return
applyLocal
;
53
applyLocal
= applyPhysicsLocal;
57
if (
applyLocal
) {
135
if (!
applyLocal
&& spatial.getParent() != null) {
191
oc.write(
applyLocal
, "applyLocalPhysics", false);
204
applyLocal
= ic.readBoolean("applyLocalPhysics", false);
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
VehicleWheel.java
68
private boolean
applyLocal
= false;
105
if (!
applyLocal
&& wheelSpatial.getParent() != null) {
416
return
applyLocal
;
419
public void setApplyLocal(boolean
applyLocal
) {
420
this.
applyLocal
=
applyLocal
;
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
VehicleWheel.java
68
private boolean
applyLocal
= false;
101
if (!
applyLocal
&& wheelSpatial.getParent() != null) {
396
return
applyLocal
;
399
public void setApplyLocal(boolean
applyLocal
) {
400
this.
applyLocal
=
applyLocal
;
Completed in 115 milliseconds