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Searched
refs:applyResource
(Results
1 - 18
of
18
) sorted by null
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGResourceSolidColor.h
37
virtual bool
applyResource
(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode);
RenderSVGResourceGradient.h
51
virtual bool
applyResource
(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE FINAL;
RenderSVGResourceMarker.h
56
virtual bool
applyResource
(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short) { return false; }
RenderSVGResourceMasker.h
47
virtual bool
applyResource
(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
RenderSVGResourcePattern.h
54
virtual bool
applyResource
(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode);
RenderSVGResource.h
63
virtual bool
applyResource
(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) = 0;
RenderSVGResourceClipper.h
53
virtual bool
applyResource
(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE FINAL;
63
//
applyResource
directly and use the rects from the object, since they are empty for RenderSVGResources
64
// FIXME: We made applyClippingToContext public because we cannot call
applyResource
on HTML elements (it asserts on RenderObject::objectBoundingBox)
RenderSVGResourceFilter.h
69
virtual bool
applyResource
(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode);
RenderSVGResourceSolidColor.cpp
43
bool RenderSVGResourceSolidColor::
applyResource
(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short resourceMode)
RenderSVGShape.cpp
218
if (fillPaintingResource->
applyResource
(this, style, context, ApplyToFillMode))
223
if (fallbackResource->
applyResource
(this, style, context, ApplyToFillMode))
233
if (strokePaintingResource->
applyResource
(this, style, context, ApplyToStrokeMode))
238
if (fallbackResource->
applyResource
(this, style, context, ApplyToStrokeMode))
SVGRenderingContext.cpp
152
if (!masker->
applyResource
(m_object, style, m_paintInfo->context, ApplyToDefaultMode))
175
if (!m_filter->
applyResource
(m_object, style, m_paintInfo->context, ApplyToDefaultMode))
RenderSVGResourceGradient.cpp
53
bool RenderSVGResourceGradient::
applyResource
(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short resourceMode)
RenderSVGResourceMasker.cpp
58
bool RenderSVGResourceMasker::
applyResource
(RenderObject* object, RenderStyle*,
RenderSVGResourcePattern.cpp
134
bool RenderSVGResourcePattern::
applyResource
(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short resourceMode)
SVGTextRunRenderingContext.cpp
157
if (activePaintingResource->
applyResource
(parentRenderObject, parentRenderObjectStyle, context, resourceMode)) {
RenderSVGResourceClipper.cpp
67
bool RenderSVGResourceClipper::
applyResource
(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short)
RenderSVGResourceFilter.cpp
146
bool RenderSVGResourceFilter::
applyResource
(RenderObject* object, RenderStyle*, GraphicsContext*& context, unsigned short resourceMode)
SVGInlineTextBox.cpp
385
if (!m_paintingResource->
applyResource
(renderer, style, context, m_paintingResourceMode)) {
391
m_paintingResource->
applyResource
(renderer, style, context, m_paintingResourceMode);
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