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Searched
refs:bones
(Results
1 - 5
of
5
) sorted by null
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/
BoneContext.java
159
* @param
bones
160
* a list of
bones
where the newly created bone will be added
167
public Bone buildBone(List<Bone>
bones
, Map<Bone, Long> boneOMAs, BlenderContext blenderContext) {
170
bones
.add(bone);
183
bone.addChild(child.buildBone(
bones
, boneOMAs, blenderContext));
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/
ArmatureModifier.java
68
/** The indexes of
bones
applied to vertices. */
123
Bone[]
bones
= bonesList.toArray(new Bone[bonesList.size()]);
local
124
Skeleton skeleton = new Skeleton(
bones
);
159
for (Bone bone :
bones
) {
179
// setting weights for
bones
190
// applying constraints to
Bones
250
* of
bones
the vertices are assigned to).
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
SkeletonLoader.java
114
assert elementStack.peek().equals("
bones
");
134
} else if (qName.equals("
bones
")) {
158
Bone[]
bones
= new Bone[indexToBone.size()];
local
159
// find
bones
without a parent and attach them to the skeleton
160
// also assign the
bones
to the bonelist
163
bones
[entry.getKey()] = bone;
166
skeleton = new Skeleton(
bones
);
/external/chromium_org/v8/test/mjsunit/harmony/
generators-iteration.js
207
arguments[2] = "I'll grind his
bones
";
212
["Be he live", "or be he dead", "I'll grind his
bones
", "to make my bread",
215
["Be he live", "or be he dead", "I'll grind his
bones
", "to make my bread",
225
arguments[2] = "I'll grind his
bones
";
/external/chromium_org/v8/test/mjsunit/
regexp-results-cache.js
33
The good is oft interred with their
bones
; \
Completed in 956 milliseconds