HomeSort by relevance Sort by last modified time
    Searched refs:createShader (Results 1 - 25 of 38) sorted by null

1 2

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
ShaderCache.h 47 HRESULT result = createShader(function, &shader);
81 HRESULT createShader(const DWORD *function, IDirect3DVertexShader9 **shader)
86 HRESULT createShader(const DWORD *function, IDirect3DPixelShader9 **shader)
Blit.h 77 D3DShaderType *(Renderer9::*createShader)(const DWORD *, size_t length),
Blit.cpp 120 D3DShaderType *(rx::Renderer9::*createShader)(const DWORD *, size_t length),
136 shader = (mRenderer->*createShader)(reinterpret_cast<const DWORD*>(shaderCode), shaderSize);
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLShader.cpp 45 setObject(ctx->graphicsContext3D()->createShader(type));
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gles3jni.h 68 extern GLuint createShader(GLenum shaderType, const char* src);
gles3jni.cpp 41 GLuint createShader(GLenum shaderType, const char* src) {
78 vtxShader = createShader(GL_VERTEX_SHADER, vtxSrc);
82 fragShader = createShader(GL_FRAGMENT_SHADER, fragSrc);
  /external/skia/gm/
samplerstress.cpp 77 void createShader() {
99 createShader();
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
FETurbulence.h 123 SkShader* createShader(const IntRect& filterRegion);
FETurbulence.cpp 406 SkShader* FETurbulence::createShader(const IntRect& filterRegion)
433 paint.setShader(createShader(filterRegion))->unref();
440 SkAutoTUnref<SkShader> shader(createShader(IntRect()));
  /external/chromium_org/third_party/angle/src/libGLESv2/
ResourceManager.h 49 GLuint createShader(GLenum type);
ResourceManager.cpp 79 GLuint ResourceManager::createShader(GLenum type)
Context.h 278 GLuint createShader(GLenum type);
  /external/eigen/unsupported/test/
openglsupport.cpp 72 GLint createShader(const char* vtx, const char* frg)
236 GLint prg_id = createShader(vtx,frg);
264 GLint prg_id = createShader(vtx,frg);
294 GLint prg_id = createShader(vtx,frg);
319 GLint prg_id = createShader(vtx,frg);
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/custom/
CustomFilterCompiledProgram.cpp 80 Platform3DObject shader = m_context->createShader(shaderType);
  /frameworks/rs/driver/
rsdShader.h 83 bool createShader();
rsdShader.cpp 112 createShader();
217 bool RsdShader::createShader() {
235 createShader();
  /external/chromium_org/cc/test/
fake_web_graphics_context_3d.cc 302 WebGLId FakeWebGraphicsContext3D::createShader(WGC3Denum) {
test_gles2_interface.cc 68 GLuint TestGLES2Interface::CreateShader(GLenum type) {
69 return test_context_->createShader(type);
test_web_graphics_context_3d.h 100 virtual blink::WebGLId createShader(blink::WGC3Denum);
fake_web_graphics_context_3d.h 552 virtual blink::WebGLId createShader(blink::WGC3Denum);
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/
GraphicsContext3D.h 368 Platform3DObject createShader(GC3Denum);
  /external/chromium_org/third_party/WebKit/Source/testing/runner/
TestPlugin.cpp 453 unsigned shader = m_context->createShader(type);
  /external/chromium_org/third_party/WebKit/Source/web/tests/
MockWebGraphicsContext3D.h 273 virtual WebGLId createShader(WGC3Denum) { return 1; }
  /external/chromium_org/third_party/WebKit/public/platform/
WebGraphicsContext3D.h 386 virtual WebGLId createShader(WGC3Denum) = 0;
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/imageshow/
ImageShow.java 132 private static Shader createShader(Bitmap b) {
418 mMaskPaint.setShader(createShader(image));
    [all...]

Completed in 625 milliseconds

1 2