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Searched
refs:default_input_layout
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_context.h
79
void*
default_input_layout
;
member in struct:GalliumD3D11DeviceContext
186
default_input_layout
= pipe->create_vertex_elements_state(pipe, 0, 0);
267
pipe->delete_vertex_elements_state(pipe,
default_input_layout
);
572
pipe->bind_vertex_elements_state(pipe, new_input_layout ? ((GalliumD3D11InputLayout*)new_input_layout)->object :
default_input_layout
);
[
all
...]
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_context.h
79
void*
default_input_layout
;
member in struct:GalliumD3D11DeviceContext
186
default_input_layout
= pipe->create_vertex_elements_state(pipe, 0, 0);
267
pipe->delete_vertex_elements_state(pipe,
default_input_layout
);
572
pipe->bind_vertex_elements_state(pipe, new_input_layout ? ((GalliumD3D11InputLayout*)new_input_layout)->object :
default_input_layout
);
[
all
...]
Completed in 35 milliseconds