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    Searched refs:default_input_layout (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_context.h 79 void* default_input_layout; member in struct:GalliumD3D11DeviceContext
186 default_input_layout = pipe->create_vertex_elements_state(pipe, 0, 0);
267 pipe->delete_vertex_elements_state(pipe, default_input_layout);
572 pipe->bind_vertex_elements_state(pipe, new_input_layout ? ((GalliumD3D11InputLayout*)new_input_layout)->object : default_input_layout);
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  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_context.h 79 void* default_input_layout; member in struct:GalliumD3D11DeviceContext
186 default_input_layout = pipe->create_vertex_elements_state(pipe, 0, 0);
267 pipe->delete_vertex_elements_state(pipe, default_input_layout);
572 pipe->bind_vertex_elements_state(pipe, new_input_layout ? ((GalliumD3D11InputLayout*)new_input_layout)->object : default_input_layout);
    [all...]

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