/frameworks/rs/ |
rsProgramStore.cpp | 26 bool depthMask, bool ditherEnable, 40 mHal.state.depthWriteEnable = depthMask; 88 bool depthMask, bool ditherEnable, 103 if (existing->mHal.state.depthWriteEnable != depthMask) continue; 114 depthMask, ditherEnable, 148 bool depthMask, bool ditherEnable, 156 depthMask, ditherEnable,
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rsProgramStore.h | 68 bool depthMask, bool ditherEnable, 79 bool depthMask, bool ditherEnable,
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rsg.spec | 7 param bool depthMask
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/frameworks/rs/java/tests/RsTest/src/com/android/rs/test/ |
UT_program_store.java | 106 boolean depthMask, 115 _RS_ASSERT("ps.isDepthMaskEnabled() == depthMask", ps.isDepthMaskEnabled() == depthMask); 127 boolean depthMask, 144 checkObject(ps, depthMask, df, bsf, bdf, isR, isG, isB, isA, isDither); 154 boolean depthMask = (depth == 1); 160 b.setDepthMaskEnabled(depthMask); 162 varyBuilderColorAndDither(b, depthMask, df, bsf, bdf);
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
angletypes.h | 84 bool depthMask;
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Context.cpp | 87 mState.depthStencil.depthMask = true; 578 mState.depthStencil.depthMask = mask; 1190 case GL_DEPTH_WRITEMASK: *params = mState.depthStencil.depthMask; break; [all...] |
/cts/tests/tests/rsg/src/android/renderscriptgraphics/cts/ |
ProgramStoreTest.java | 51 boolean depthMask = (depth == 1); 57 b.setDepthMaskEnabled(depthMask);
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/frameworks/native/opengl/libagl/ |
state.cpp | 96 c->rasterizer.procs.depthMask(c, 1); 536 c->rasterizer.procs.depthMask(c, flag);
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/system/core/include/pixelflinger/ |
pixelflinger.h | 281 void (*depthMask)(void* c, GGLboolean flag);
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/frameworks/base/graphics/java/android/renderscript/ |
RenderScript.java | [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
RenderStateCache.cpp | 301 dsDesc.DepthWriteMask = gl_d3d11::ConvertDepthMask(dsState.depthMask);
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
GraphicsContext3D.h | 242 void depthMask(GC3Dboolean flag);
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GraphicsContext3D.cpp | 330 DELEGATE_TO_WEBCONTEXT_1(depthMask, GC3Dboolean) [all...] |
/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/ |
DrawingBuffer.cpp | 700 m_context->depthMask(true);
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/external/chromium_org/third_party/WebKit/Source/web/tests/ |
MockWebGraphicsContext3D.h | 104 virtual void depthMask(WGC3Dboolean flag) { }
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/external/chromium_org/third_party/WebKit/public/platform/ |
WebGraphicsContext3D.h | 248 virtual void depthMask(WGC3Dboolean flag) = 0;
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/external/chromium_org/cc/test/ |
fake_web_graphics_context_3d.h | 181 virtual void depthMask(blink::WGC3Dboolean flag) {}
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/external/chromium_org/content/common/gpu/client/ |
webgraphicscontext3d_command_buffer_impl.h | 207 virtual void depthMask(WGC3Dboolean flag);
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLRenderingContext.h | 151 void depthMask(GC3Dboolean); [all...] |
WebGLRenderingContext.idl | 514 [StrictTypeChecking] void depthMask(GLboolean flag); [all...] |
WebGLRenderingContext.cpp | 833 m_context->depthMask(true); 869 m_context->depthMask(m_depthMask); [all...] |
/external/chromium_org/webkit/common/gpu/ |
webgraphicscontext3d_in_process_command_buffer_impl.h | 154 virtual void depthMask(WGC3Dboolean flag);
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webgraphicscontext3d_in_process_command_buffer_impl.cc | 523 DELEGATE_TO_GL_1(depthMask, DepthMask, WGC3Dboolean) [all...] |
/system/core/libpixelflinger/ |
pixelflinger.cpp | 776 GGL_INIT_PROC(procs, depthMask);
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/frameworks/base/graphics/jni/ |
android_renderscript_RenderScript.cpp | [all...] |