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    Searched refs:drawingBuffer (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/WebKit/Source/platform/graphics/
GraphicsContext3D.cpp 35 #include "platform/graphics/gpu/DrawingBuffer.h"
51 void getDrawingParameters(DrawingBuffer* drawingBuffer, blink::WebGraphicsContext3D* graphicsContext3D,
54 ASSERT(drawingBuffer);
55 *frameBufferId = drawingBuffer->framebuffer();
56 *width = drawingBuffer->size().width();
57 *height = drawingBuffer->size().height();
513 void GraphicsContext3D::paintRenderingResultsToCanvas(ImageBuffer* imageBuffer, DrawingBuffer* drawingBuffer)
517 getDrawingParameters(drawingBuffer, m_impl, &framebufferId, &width, &height)
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ImageBuffer.cpp 43 #include "platform/graphics/gpu/DrawingBuffer.h"
172 bool ImageBuffer::copyRenderingResultsFromDrawingBuffer(DrawingBuffer* drawingBuffer)
174 if (!drawingBuffer)
181 return drawingBuffer->copyToPlatformTexture(*(context3D.get()), tex, GL_RGBA,
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
DrawingBuffer.cpp 33 #include "platform/graphics/gpu/DrawingBuffer.h"
49 // Global resource ceiling (expressed in terms of pixels) for DrawingBuffer creation and resize.
50 // When this limit is set, DrawingBuffer::create() and DrawingBuffer::reset() calls that would
80 PassRefPtr<DrawingBuffer> DrawingBuffer::create(GraphicsContext3D* context, const IntSize& size, PreserveDrawingBuffer preserve, PassRefPtr<ContextEvictionManager> contextEvictionManager)
95 RefPtr<DrawingBuffer> drawingBuffer = adoptRef(new DrawingBuffer(context, size, multisampleSupported, packedDepthStencilSupported, preserve, contextEvictionManager));
96 return drawingBuffer.release()
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  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLRenderingContext.cpp 79 #include "platform/graphics/gpu/DrawingBuffer.h"
216 ScopedDrawingBufferBinder(DrawingBuffer* drawingBuffer, WebGLFramebuffer* framebufferBinding)
217 : m_drawingBuffer(drawingBuffer)
220 // Commit DrawingBuffer if needed (e.g., for multisampling)
227 // Restore DrawingBuffer if needed
233 DrawingBuffer* m_drawingBuffer;
570 // Create the DrawingBuffer and initialize the platform layer.
571 DrawingBuffer::PreserveDrawingBuffer preserve = m_attributes.preserveDrawingBuffer ? DrawingBuffer::Preserve : DrawingBuffer::Discard
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